A tool to edit the Mobile version of Pokémon Quest's encrypted TextAssets.
A full editor to change any label of an imported Pokémon Quest TextAsset.
- Import a UABEA exported .bytes file from the TextAsset in an AssetBundle.
- Select the language block to look at.
- Select a label to edit in the list and then change its contents and its UserParam.
- The editor automatically re-calculates the Metadata of the file so the labels are read properly.
- Rebuilding the binary file is done in either "non-coded" mode (raw UTF-8 encoded strings) or "coded" mode (encoded like it normally is in vanilla).
- The exported binary file can be re-imported in UABEA.
If you just want to import/export the text from/to a .csv file, you can! In both cases, the format is headerless with the values LabelName, Value, UserParam, in that order.
- Import a CSV file to replace labels.
- Does not add new labels if it cannot find specific label names from the CSV in the currently loaded .bytes file.
- Export the currently loaded labels to a CSV file.
- xiofee for the original Pokémon Quest Text Decoder from which this repo is forked.
- Kurt (kwsch) for making xytext which also allows editing this format of file.