0.1.0
Pre-release
Pre-release
Features:
- Initiative is based of squad cost (but still no way to give initiative to opponent)
- Pilots in squad builder are sorted by pilot skill
- Default pilot in squad builder is pilot with the lowest pilot skill
- If ship is destroyed and it's info panel is hidden, empty space isn't shown instead of info panel
- AI shoots nearest enemy that CAN shoot (AI can play against squads with Biggs without problems)
- Small bumps on ship's base are excluded from range/collision calculations
Bugfix:
- R2-F2 doesn't decrease agility each turn after activation
- Typo error is fixed in "Assign/Perform Maneuver" button text
- Ship can be selected by click on info panel if clicked on sub-element with assigned tooltip
- Ship doesn't try to reverse movement if it is not collided anymore