Version 0.6.5
Pre-release
Pre-release
New Content:
SE "Echo" pilot for TIE Phantom
New models/skins:
From X-Wing Unified 2.0 mod for Tabletop Simulator:
- Kimogila model + 3 skins
- Esege Tuketu skin for K-Wing
- TIE Defender model + 2 skins
- TIE Interceptor + 2 skins
- TIE Punisher
- TIE Bomber
- TIE Fighter (Imperial and Rebel skins)
- Aggressor + 3 skins
- B-Wing + 3 skins
- Y-Wing + 4 skins
UI changes:
- Second Edition UI has separate images for upgrade slots and factions
- Game uses SE movement templates
- Camera controls are updated
Bugfixes:
By jychuah:
- Jan Ors should only trigger on Primary Weapons
- Fixes for Shara Bey (1st edition Norra Wexley)
By Sandrem:
- Reroll is fixed for online games
- SE Advanced Sensors skip action if "perform action step" was skipped previously - fixed
- SE Darth Vader crew causes bugs - some fixes are done
- Missing SE Spacetug Tractor Array Action is added
- SE Decloak uses correct rules (Known problem: SE rules of Decloak are used in FE)
- Failed SE Decloak is fixed
- SE Turret-upgrade mobile arcs can be used for primary weapon attacks - fixed
- Ships with mobile firing arcs cannot shoot special weapon when they don't have mobile arc pointer in forward facing arc zone - fixed
- SE Director Krennic still checks shields value of ship - fixed
- SE Ketsu Onyo Pilot's ability doesn't work at range 0 - fixed
- SE Turr Phennir's ability is triggered for it's attacker - fixed
- Barrage Rockets' dice modification can be used during defense - fixed
- Barrage Rockets' dice modification works for primary weapon attacks - fixed
- Name of SE Shara Bey's ability is fixed
- SE Captain Oicunn's ability doesn't work correctly - fixed
- Trajectory Simulator's template has wrong scale if medium ship is used - fixed
- SE Jek Porkins' ability works as FE ability - fixed
- SE maneuver is not counted as successful if obstacles are hit during movement (example: ship's ability of TIE Defender) - fixed
- SE HWK-290 pilots checks targets for ability only using mobile arc - fixed
- SE Tractor Beam causes bug if direction causes target to leave the board - fixed
- Decloak correctly works with Collision Detector now
- Nashtah Pup can be taken is squad without docking - fixed
- "You can perfrom an action" is registered for correct player in Online Multiplayer
Thanks for support:
- Spencer Loper
- Landon
- Charlie King
- Dual Torpedoes
- Taires Bayl
- Trevor Savage
- Thomas McFarland
- Charles Andrews
- Remo Reber
- Marshall Grover
- Ryan McCord
- Rick Servello
- Dennis Daniels
- Kirk Butler
- Troy Ready
- Carey
- Patrick Boyle
- John T. Harrison IV
- Sam Gardner
- Shea Steinbacher
- Steffen Lydvo
- Jim Henrickson
- Richard Thompson
- Joshua Addington
- Robert Craig
- Nicholas Oxley
- Patrick Boyajian
- Joseph Moore
- Christian Mumma
- Stephen Veldhuizen
- Brian Rolle
- Matt Johnson
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Radu Lepsa
- Robert Kukuchka
- Steve Waters
- Radu Lepsa