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An old-school rogue-like game built from scratch using pdcurses.

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SantiagoSchez/Ruoeg

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An old-school rogue-like game built from scratch using pdcurses.

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v1.1.0

  • Added a function to mute the music, pressing the M key ingame.

v1.0.0

  • A compass item added to show chests and downstairs (but not enemies).
  • Player can now restart the game if he dies.
  • Some adjustments done to the difficulty.

v0.4.0

  • Title screen added.
  • Ability to choose the starting race.
  • Game now saves and loads the high scores.
  • Player can now use the downstairs.
  • A map item added to show the whole map (without enemies nor chests).

v0.3.0

  • Enemies fully working.
  • Score and experience system adjusted.

v0.2.1

  • Enemies now follow and attack you once they have been discovered.
  • Some improvements made in the main code of the engine.
  • Could we say game is almost finished? :)

v0.2.0

  • Player can now kill enemies.
  • Fixed a bug with dungeon exploration.
  • Ability to change whether enabling map view or not (blind mode).

v0.1.2

  • Field of View added to the player.
  • Music added. Randomly chosen when start playing from six songs.
  • UI elements added (Score, Dungeon exploration percentage, Level, Health, Armor, Attack, Experience, Number of chests and Number of enemies).
  • Player can now open chests.

v0.1.1

  • Player movement added.
  • Player can now collide with the environment.
  • Race system added.

v0.1.0

  • Dungeon generation added.
  • Some colors added.

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An old-school rogue-like game built from scratch using pdcurses.

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