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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.18)
project(Raytracer
VERSION 1.0
DESCRIPTION "Raytracer engine with sphere,..."
LANGUAGES CXX
)
set(CMAKE_BUILD_TYPE Release)
if (NOT CMAKE_BUILD_TYPE STREQUAL Release)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
endif()
# --------- Entities plugins ---------
# SPHERE
add_library(Sphere SHARED)
set_target_properties(Sphere PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Sphere PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# CAMERA
add_library(Camera SHARED)
set_target_properties(Camera PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Camera PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# CAMERA CUSTOM
add_library(CameraCustom SHARED)
set_target_properties(CameraCustom PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(CameraCustom PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# CAMERA CLUSTER
add_library(CameraCluster SHARED)
set_target_properties(CameraCluster PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(CameraCluster PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# AMBIENT LIGHT
add_library(AmbientLight SHARED)
set_target_properties(AmbientLight PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(AmbientLight PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# PLANE
add_library(Plane SHARED)
set_target_properties(Plane PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Plane PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# LIMITED PLANE
add_library(LimitedPlane SHARED)
set_target_properties(LimitedPlane PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(LimitedPlane PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# DISK
add_library(Disk SHARED)
set_target_properties(Disk PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Disk PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# CONE
add_library(Cone SHARED)
set_target_properties(Cone PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Cone PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# LIMITED CONE
add_library(LimitedCone SHARED)
set_target_properties(LimitedCone PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(LimitedCone PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# POINT LIGHT
add_library(PointLight SHARED)
set_target_properties(PointLight PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(PointLight PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# SPOT LIGHT
add_library(SpotLight SHARED)
set_target_properties(SpotLight PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(SpotLight PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# CYLINDER
add_library(Cylinder SHARED)
set_target_properties(Cylinder PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Cylinder PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# LIMITED CYLINDER
add_library(LimitedCylinder SHARED)
set_target_properties(LimitedCylinder PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(LimitedCylinder PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# TORUS
add_library(Torus SHARED)
set_target_properties(Torus PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Torus PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# TRIANGLE
add_library(Triangle SHARED)
set_target_properties(Triangle PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Triangle PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# OBJ
add_library(Obj SHARED)
set_target_properties(Obj PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Entities"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(Obj PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# --------- Filters plugins ---------
# SSAAx4
add_library(SSAAx4 SHARED)
set_target_properties(SSAAx4 PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Filters"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(SSAAx4 PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# BlackAndWhite
add_library(BlackAndWhite SHARED)
set_target_properties(BlackAndWhite PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Filters"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(BlackAndWhite PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# --------- Materials plugins ---------
add_library(PlainMaterial SHARED)
set_target_properties(PlainMaterial PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Materials"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(PlainMaterial PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
add_library(RefractionMaterial SHARED)
set_target_properties(RefractionMaterial PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Materials"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(RefractionMaterial PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
add_library(TransparencyMaterial SHARED)
set_target_properties(TransparencyMaterial PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Materials"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(TransparencyMaterial PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
add_library(ChessBoardMaterial SHARED)
set_target_properties(ChessBoardMaterial PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Materials"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ChessBoardMaterial PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
add_library(ZebraMaterial SHARED)
set_target_properties(ZebraMaterial PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Materials"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ZebraMaterial PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
add_library(MirrorMaterial SHARED)
set_target_properties(MirrorMaterial PROPERTIES
CXX_STANDARD 20
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/plugins/Materials"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(MirrorMaterial PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# -----------------------------------
# --------- Main executable ---------
add_executable(raytracer)
set_target_properties(raytracer PROPERTIES
CXX_STANDARD 20
LINK_FLAGS "-Wl,--dynamic-list=${CMAKE_CURRENT_SOURCE_DIR}/exported.txt"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(raytracer PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# -----------------------------------
# ------------- Objects -------------
# src/Entities/Transform/{Vector2i,Vector3f,Transform}.cpp
add_library(ray_transform OBJECT)
set_target_properties(ray_transform PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_transform PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# src/Image/Color.cpp
add_library(ray_image_color OBJECT)
set_target_properties(ray_image_color PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_image_color PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# src/Image/Ray.cpp
add_library(ray_image_ray OBJECT)
set_target_properties(ray_image_ray PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_image_ray PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# src/Image/Image.cpp
add_library(ray_image_image OBJECT)
set_target_properties(ray_image_image PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_image_image PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# src/Image/ImagePipeLine.cpp
add_library(ray_image_pipeline OBJECT)
set_target_properties(ray_image_pipeline PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_image_pipeline PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# src/Image/PixelThread.cpp
add_library(ray_image_pixelthread OBJECT)
set_target_properties(ray_image_pixelthread PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_image_pixelthread PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# src/Progress.cpp
add_library(ray_progress OBJECT)
set_target_properties(ray_progress PROPERTIES
CXX_STANDARD 20
POSITION_INDEPENDENT_CODE ON
)
if (CMAKE_BUILD_TYPE STREQUAL Release)
set_target_properties(ray_progress PROPERTIES
UNITY_BUILD true
UNITY_BUILD_MODE BATCH
)
endif()
# -----------------------------------
# ------------- rest .. -------------
# -----------------------------------
add_subdirectory(PluginsExt)
add_subdirectory(src)