WindowPet v0.0.3
Change log:
- Features:
- Add pet scale size feature
- Improvements:
- Decrease pet size default to scale 0.7
- Add 3 more pets
- Add delay to random animation and random flip to prevent spamming state
- Change jump and fall animation, now on start pet will jump instead of fall, pet fall only when they jump to the ground
- Pet card play random state instead of 'idle' if the pet has 'idle' state
- Improve pet card performance when scroll to make scroll feel smoother
- Add new type of config input where we accept position of tile map instead of compute base on spriteLine and frameMax
- Add translations
- Adjust pet to fit screen when switching monitor between big and small screen
- if the browser is capable of suppporting WebGL. If it is, it will use the WebGL Renderer. If not, it will fall back to the Canvas Renderer.
- Fixes:
- Fix pet card height not consistent
- Fix scroll bar not scroll to top when changing tab
- Fix app does not work in Unix system due to dotfile
- Fix cannot drag pet on some screen
- Fix pet flickering
- Fix bleeding edge on pet