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Flags
Place blocks
Break blocks All members and owners can place and break block in spite of flag state
Any block interacts All members and owners can interact with region in spite of flag state
Interaction with chests and doors All members and owners can interact with region in spite of flag state
Dealing damage to other players
Any kind of explosion
Healing inside of region each second for 3HP
Preventing players from taking any kind of damage
Setting teleport position inside of region
Selling region. Only creator can sell region
Preventing players from throwing potions
Preventing moving inside region All members and owners can move inside of region in spite of flag state Disabled by default because may cause lags
Preventing leave decay
Preventing item drop
Preventing player from sending chat messages
Preventing player from receiving chat messages
Preventing player from health regenerating
Stop entities from dealing damage to players
Disable mob, animals & water animals spawn
Preventing players who`s not a region members from destroying crops by jumping on it(its useless if interact flag enabled)
Disabling any redstone updates inside of region
Preventing players who`s not a region members from teleporting inside of region with enderpearl
Preventing any explodes from breaking any blocks in region
Preventing water and lava from flowing into region. Water spilled inside of region will flow
Prevents block burning and fire spread
Prevents lightning from striking inside of region
Prevents non members from opening chests, ender chests and trapped chests
Will keep chunks loaded if level loaded
Allow players which lives in the region(or have admin permission) to open iron doors without redstone, and open all types of doors as double doors
Prevent players from taking fall damage
Allows to breaking all types of ore, useful while creating automines and while main region doesn`t contain ores
Prevent nether portal from spawning in region. Already spawned portal will work
Prevents non members from being able to drop item from frame
Prevents players from spilling any liquids
Prevents filling buckets
Prevents blocks (sand, gravel etc) from falling in region