This is a Rust library containing floating point types that panic if they are set to an illegal value, such as NaN.
The Rust crate for this library can be found here.
The documentation for this library can be found here.
The name "Noisy Float" comes from the terms "quiet NaN" and "signaling NaN"; "signaling" was too long to put in a struct/crate name, so "noisy" is used instead, being the opposite of "quiet."
The standard types defined in noisy_float::types
follow the principle
demonstrated by Rust's handling of integer overflow:
a bad arithmetic operation is considered an error,
but it is too costly to check everywhere in optimized builds.
For each floating point number that is created, a debug_assert!
invocation is used
to check if it is valid or not.
This way, there are guarantees when developing code that floating point
numbers have valid values,
but during a release run there is no overhead for using these floating
point types compared to using f32
or f64
directly.
This crate makes use of the num, bounded, signed and floating point traits in the
popular num_traits
crate.
This crate can be compiled with no_std.
An example using the R64
type, which corresponds to finite f64
values.
use noisy_float::prelude::*;
fn geometric_mean(a: R64, b: R64) -> R64 {
(a * b).sqrt() //used just like regular floating-point numbers
}
println!("geometric_mean(10.0, 20.0) = {}", geometric_mean(r64(10.0), r64(20.0)));
//prints 14.142...
An example using the N32
type, which corresponds to non-NaN f32
values.
The float types in this crate are able to implement Eq
and Ord
properly,
since NaN is not allowed.
use noisy_float::prelude::*;
let values = vec![n32(3.0), n32(-1.5), n32(71.3), N32::infinity()];
assert!(values.iter().cloned().min() == Some(n32(-1.5)));
assert!(values.iter().cloned().max() == Some(N32::infinity()));
Noisy_float is licensed under the Apache 2.0 License.