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Meta Template
ShinyHobo edited this page Sep 11, 2023
·
1 revision
While the Multitool can generate a meta.lsx
file, you may like to have a template for the file, for easy copy/pasting into your own projects.
<?xml version="1.0" encoding="UTF-8"?>
<!--
You'll want to change the following fields:
- Author - Your Preferred Author Name
- Description - A Description of your Mod
- Folder - The Primary Folder used in your Mod - in this case, TemplateMod
- Name - What to display in the Mod Manager
- Tags - A semi-colon separated list of keywords for your mod
- UUID - Generate this with the Modder's Multitool, any extension for your IDE, or at https://www.uuidgenerator.net/version4
- Version64 - Both of them. BG3MM has a Version String Generator tool, under Tools -> Toggle Version Generator Window
-->
<save>
<version major="4" minor="0" revision="0" build="49"/>
<region id="Config">
<node id="root">
<children>
<node id="Dependencies"/>
<node id="ModuleInfo">
<attribute id="Author" type="LSWString" value="Author Name"/>
<attribute id="CharacterCreationLevelName" type="FixedString" value=""/>
<attribute id="Description" type="LSWString" value="Mod Description Goes Here"/>
<attribute id="Folder" type="LSWString" value="ModFolderName"/>
<attribute id="GMTemplate" type="FixedString" value=""/>
<attribute id="LobbyLevelName" type="FixedString" value=""/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="MainMenuBackgroundVideo" type="FixedString" value=""/>
<attribute id="MenuLevelName" type="FixedString" value=""/>
<attribute id="Name" type="FixedString" value="ModName"/>
<attribute id="NumPlayers" type="uint8" value="4"/>
<attribute id="PhotoBooth" type="FixedString" value=""/>
<attribute id="StartupLevelName" type="FixedString" value=""/>
<attribute id="Tags" type="LSWString" value="Template"/>
<attribute id="Type" type="FixedString" value="Add-on"/>
<attribute id="UUID" type="FixedString" value="faef6819-403e-460d-83f4-c8788a854773"/>
<attribute id="Version64" type="int64" value="36028797018963968"/>
<children>
<node id="PublishVersion">
<attribute id="Version64" type="int64" value="36028797018963968"/>
</node>
<node id="Scripts" />
<node id="TargetModes">
<children>
<node id="Target">
<attribute id="Object" type="FixedString" value="Story"/>
</node>
</children>
</node>
</children>
</node>
</children>
</node>
</region>
</save>
Copyright © ShinyHobo 2020-2024
This software is source available, not open source. Redistribution, and modification for private or public use, without express permission from the copyright owner, is prohibited.
Baldur's Gate 3 Modder's Multitool is unofficial fan content, not approved/endorsed by Larian Studios. Portions of the materials used are property of Wizards of the Coast LLC and Larian Studios Games ltd.