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Release 11 -- Jobs

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@Shoes01 Shoes01 released this 12 Oct 12:13
· 35 commits to master since this release

This release isn't quite feature complete, but there is enough of a foundation to release something, finally!

This release introduces playable classes, called Jobs. The player starts as a Soldier, and may switch to Warrior if they have stats, or Rogue if they have the skills. They may not switch to Berserker, as they aren't the correct race. Items are now tied to Jobs, as well.

Skills may also be mastered, which at the moment is only used for Job requirements.

Features
Jobs have been added to the game.
Jobs have requirements that must be met before the player may change to them.
    Jobs may have a stat requirement.
    Jobs may have a race requirement.
    Jobs may have a skill requirement.
Items may only be equipped if the player is of the correct job.
Skills can be mastered.
    Killing creatures grants Ability Points.
Known Bugs
Entities may have negative HP and still be alive.