AimMaster Game is a simple, browser-based game designed to help improve your aiming skills. It simulates a training environment for FPS games, allowing players to practice their accuracy and response time by clicking on randomly appearing targets. This project is ideal for those looking to improve their reflexes and precision in first-person shooters.
- Customizable Game Settings: Adjust the game to your liking with several options, including:
- Game duration (in seconds)
- Target color, shape (circle to square), and size
- Game area width and height
- Responsive Gameplay: The game dynamically adjusts to fit the custom settings you provide.
- Real-Time Scoring: Keep track of your score as you hit the targets.
- Countdown Timer: A countdown timer displayed at the top of the screen helps you keep track of your remaining time.
- Customize Settings: Use the dashboard to set your preferred game settings:
- Enter the game duration in seconds.
- Choose the target color, shape, and size.
- Adjust the game area dimensions.
- Start the Game: Click the "Start" button to begin.
- The dashboard will hide, and targets will begin appearing in the game area.
- Hit the Targets: Click on each target as quickly as you can. Every successful click increases your score.
- End of Game: The game ends when the timer reaches zero. Your final score will be displayed.
To use this game locally or host it on your own server:
- Clone the repository from GitHub:
git clone https://github.com/ShuhongDai/AimMaster.git
- Open the
AimMaster.html
file in your preferred browser.
No additional dependencies are required; the game runs entirely in the browser using HTML, CSS, and JavaScript.
This game is designed to be an effective tool for improving your reaction time and precision in FPS games. It is simple, lightweight, and customizable to suit a variety of training needs.
Contributions are welcome! Feel free to fork the repository, make improvements, and submit a pull request.
This project is licensed under the MIT License - see the LICENSE
file for details.