Skip to content

Commit

Permalink
Implement DE Update 107882
Browse files Browse the repository at this point in the history
  • Loading branch information
HSZemi committed Mar 14, 2024
1 parent 11ed512 commit 41fd98c
Show file tree
Hide file tree
Showing 28 changed files with 318 additions and 318 deletions.
8 changes: 4 additions & 4 deletions data/data.json
Original file line number Diff line number Diff line change
Expand Up @@ -12163,7 +12163,7 @@
"RechargeRate": 0,
"ReloadTime": 2,
"Speed": 0.96,
"TrainTime": 18,
"TrainTime": 14,
"Trait": 0,
"TraitPiece": 0,
"internal_name": "GENOE"
Expand Down Expand Up @@ -16202,7 +16202,7 @@
"RechargeRate": 0,
"ReloadTime": 0,
"Speed": 1.3,
"TrainTime": 20,
"TrainTime": 30,
"Trait": 0,
"TraitPiece": 0,
"internal_name": "FCAMEL"
Expand Down Expand Up @@ -19535,7 +19535,7 @@
"RechargeRate": 0,
"ReloadTime": 1.8,
"Speed": 1.4,
"TrainTime": 11,
"TrainTime": 14,
"Trait": 0,
"TraitPiece": 0,
"internal_name": "MONASPA"
Expand Down Expand Up @@ -19613,7 +19613,7 @@
"RechargeRate": 0,
"ReloadTime": 1.8,
"Speed": 1.4,
"TrainTime": 11,
"TrainTime": 14,
"Trait": 0,
"TraitPiece": 0,
"internal_name": "EMONASPA"
Expand Down
16 changes: 8 additions & 8 deletions data/locales/br/strings.json

Large diffs are not rendered by default.

24 changes: 12 additions & 12 deletions data/locales/de/strings.json

Large diffs are not rendered by default.

14 changes: 7 additions & 7 deletions data/locales/en/strings.json

Large diffs are not rendered by default.

24 changes: 12 additions & 12 deletions data/locales/es/strings.json

Large diffs are not rendered by default.

44 changes: 22 additions & 22 deletions data/locales/fr/strings.json

Large diffs are not rendered by default.

22 changes: 11 additions & 11 deletions data/locales/hi/strings.json

Large diffs are not rendered by default.

56 changes: 28 additions & 28 deletions data/locales/it/strings.json

Large diffs are not rendered by default.

20 changes: 10 additions & 10 deletions data/locales/jp/strings.json

Large diffs are not rendered by default.

22 changes: 11 additions & 11 deletions data/locales/ko/strings.json

Large diffs are not rendered by default.

42 changes: 21 additions & 21 deletions data/locales/ms/strings.json

Large diffs are not rendered by default.

20 changes: 10 additions & 10 deletions data/locales/mx/strings.json

Large diffs are not rendered by default.

70 changes: 35 additions & 35 deletions data/locales/pl/strings.json

Large diffs are not rendered by default.

20 changes: 10 additions & 10 deletions data/locales/ru/strings.json

Large diffs are not rendered by default.

26 changes: 13 additions & 13 deletions data/locales/tr/strings.json

Large diffs are not rendered by default.

20 changes: 10 additions & 10 deletions data/locales/tw/strings.json

Large diffs are not rendered by default.

20 changes: 10 additions & 10 deletions data/locales/vi/strings.json

Large diffs are not rendered by default.

32 changes: 16 additions & 16 deletions data/locales/zh/strings.json

Large diffs are not rendered by default.

2 changes: 1 addition & 1 deletion index.html
Original file line number Diff line number Diff line change
Expand Up @@ -100,7 +100,7 @@
</div>
<div class="credits">
<p>
Version: Age of Empires II DE Update <a href="https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-update-99311/" target="_blank" title="Changelog" rel="nofollow">99311</a>
Version: Age of Empires II DE Update <a href="https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-update-107882/" target="_blank" title="Changelog" rel="nofollow">107882</a>
|
<a href="/ror">» RoR</a>
</p>
Expand Down
2 changes: 1 addition & 1 deletion js/techtree.js
Original file line number Diff line number Diff line change
Expand Up @@ -812,6 +812,7 @@ function getDefaultTree() {
siegeworkshoplane.rows.imperial_1.push(unit(HEAVY_SCORPION));
siegeworkshoplane.rows.imperial_1.push(unit(BOMBARD_CANNON));
siegeworkshoplane.rows.imperial_2.push(unit(SIEGE_RAM));
siegeworkshoplane.rows.imperial_2.push(uniqueunit(FLAMING_CAMEL));
siegeworkshoplane.rows.imperial_2.push(unit(SIEGE_ONAGER));
siegeworkshoplane.rows.imperial_2.push(uniqueunit(HOUFNICE));
tree.lanes.push(siegeworkshoplane);
Expand Down Expand Up @@ -916,7 +917,6 @@ function getDefaultTree() {
castlelane.rows.castle_2.push(tech(UNIQUE_TECH_1));
castlelane.rows.imperial_1.push(new Caret(TYPES.UNIQUEUNIT, ELITE_UNIQUE_UNIT, ELITE_UNIQUE_UNIT));
castlelane.rows.imperial_1.push(unit(TREBUCHET));
castlelane.rows.imperial_1.push(uniqueunit(FLAMING_CAMEL));
castlelane.rows.imperial_1.push(tech(UNIQUE_TECH_2));
castlelane.rows.imperial_1.push(tech(HOARDINGS));
castlelane.rows.imperial_1.push(tech(SAPPERS));
Expand Down
22 changes: 11 additions & 11 deletions ror/data/locales/de/strings.json
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
"7023": "Ballistik",
"7024": "Bewässerung",
"7025": "Rad",
"7026": "Domestizierung",
"7026": "Domesti-<br>\nzierung",
"7027": "Münzprägung",
"7028": "Pflug",
"7029": "Handwerk",
Expand All @@ -32,24 +32,24 @@
"7035": "Lederrüstung für Infanterie",
"7036": "Lederrüstung für Bogenschützen",
"7037": "Lederrüstung für Kavallerie",
"7038": "Schuppenpanzer für Infanterie",
"7039": "Schuppenpanzer für Bogenschützen",
"7038": "Schuppen-<br>\npanzer<br>\nf. Infanterie",
"7039": "Schuppen-<br>\npanzer<br>\nf. Bogensch.",
"7040": "Schuppenpanzer für Kavallerie",
"7041": "Werkzeugherstellung",
"7041": "Werkzeug-<br>\nherstellung",
"7042": "Kettenhemd für Infanterie",
"7043": "Kettenhemd für Bogenschützen",
"7044": "Kettenhemd für Kavallerie",
"7045": "Metallverarbeitung",
"7045": "Metallver-<br>\narbeitung",
"7046": "Metallurgie",
"7056": "Bronzeschild",
"7063": "Jungsteinzeit",
"7064": "Bronzezeit",
"7065": "Eisenzeit",
"7068": "Holzverarbeitung",
"7068": "Holzver-<br>\narbeitung",
"7069": "Goldabbau",
"7070": "Steinabbau",
"7071": "Handwerkskunst",
"7072": "Belagerungskunst",
"7071": "Handwerks-<br>\nkunst",
"7072": "Belagerungs-<br>\nkunst",
"7073": "Architektur",
"7074": "Aristokratie",
"7075": "Schrift",
Expand Down Expand Up @@ -128,7 +128,7 @@
"120154": "Bogenschützen- und Marinezivilisation<br>\n<br>\n• Schiffe kosten -15/-20/-25/-30 % in Altstein-/Jungstein-/Bronze-/Eisenzeit<br>\n• Verbesserte Bogenschützenlinie +1/+2 Reichweite in Bronze-/Eisenzeit<br>\n• Bauern arbeiten 10 % schneller<br>\n<br>\n<b> Teambonus:</b> <br>\nHäfen kosten -20 %",
"120155": "Bogenschützen und Belagerungszivilisation<br>\n<br>\n• Alle Bogenschützen +1 Angriff<br>\n• Steinwerfer, Katapult und schweres Katapult +50 % Lebenspunkte<br>\n• Kriegsschiffe (außer Feuergaleere) +1/+2/+3 Reichweite in Jungstein-/Bronze-/Eisenzeit<br>\n• Rad -50 % Kosten und Entwicklungsdauer<br>\n<br>\n<b>Teambonus:</b> <br>\nTürme bieten +4 Bevölkerungslimit",
"120156": "Elefanten- und Marinezivilisation<br>\n<br>\n• Holzfäller arbeiten 15 % schneller und tragen +2 Holz<br>\n• Elefanteneinheiten kosten -25 %<br>\n• Katapult-Trireme und Moloch feuern 30 % schneller<br>\n• Häfen +150 LP, +4 Sichtweite<br>\n<br>\n<b>Teambonus:</b> <br>\nBogenschützen +2 Sichtweite",
"120157": "Wirtschaft- und Belagerungszivilisation<br>\n<br>\n• Dorfbewohner +15 Lebenspunkte<br>\nSteinewerfer, Katapult, schweres Katapult schießt 30 % schneller<br>\n• Felder +125 Nahrung<br>\n• Kamele +1 P Rüstung<br>\n<br>\n<b>Teambonus:</b> <br>\nDorfzentren kosten -25 %",
"120157": "Wirtschaft- und Belagerungszivilisation<br>\n<br>\n• Dorfbewohner +15 Lebenspunkte<br>\nSteinwerfer, Katapult, schweres Katapult schießen 45 % schneller<br>\n• Felder +125 Nahrung<br>\n• Kamele +1 P Rüstung<br>\n<br>\n<b>Teambonus:</b> <br>\nDorfzentren kosten -25 %",
"120158": "Elefanten- und Marinezivilisation<br>\n<br>\n• Jäger arbeiten 30 % schneller und tragen +3 Nahrung<br>\n• Elefanteneinheiten bewegen sich 25 % schneller<br>\n• Erkundungsschiff-Linie feuert 15/20/25 % schneller in Werkzeug-/Bronze-/Eisenzeit-<br>\n• Wälle kosten -20 %<br>\n<br>\n<b>Teambonus:</b> <br>\nStälle arbeiten 20 % schneller",
"120159": "Wirtschaft- und Kavallerie-Zivilisation<br>\n<br>\n• Dorfbewohner kosten 40 Nahrung<br>\n• Starten Sie das Spiel mit -40 Nahrung<br>\n• Wälle +60 % Lebenspunkte<br>\n• Kavallerie-Linien-Angriffe 10 % schneller<br>\n<br>\n<b>Teambonus:</b> <br>\nDorfzentren bieten +4 Bevölkerungslimit",
"120160": "Kavallerie- und Marinezivilisation<br>\n<br>\n• Fischerboote arbeiten 20 % schneller<br>\n• Alle Kavallerieeinheiten und berittenen Bogenschützen kosten -15 %<br>\n• Schiffe +10/+15/+20/+25 % Lebenspunkte in Altstein-/Jungstein-/Bronze-/Eisenzeit<br>\n• Stall- und Schießstand-Aufwertungen kosten -30 %<br>\n<br>\n<b>Teambonus:</b> <br>\nStälle und Schießstände kosten -33 % Holz",
Expand All @@ -151,7 +151,7 @@
"305012": "Handelsschiff",
"305013": "Leichtes Transportschiff",
"305014": "Schweres Transportschiff",
"305015": "Erkundungsschiff",
"305015": "Erkundungs-<br>\nschiff",
"305016": "Kriegsgaleere",
"305017": "Trireme",
"305018": "Katapult- Trireme",
Expand Down Expand Up @@ -179,7 +179,7 @@
"305180": "Wagenschütze",
"305181": "Elefantenbogenschütze",
"305182": "Kriegselefant",
"305183": "Knüppelschläger",
"305183": "Knüppel-<br>\nschläger",
"305184": "Axtkämpfer",
"305185": "Kurzschwertkämpfer",
"305186": "Breitschwertkämpfer",
Expand Down
Loading

0 comments on commit 41fd98c

Please sign in to comment.