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A flexible SourceMod plugin for organizing vetos

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Vetoable

A flexible SourceMod plugin for organizing vetos.

Commands

  • sm_veto <preset> [participants...] - Starts a veto with the specified preset and participants
  • sm_veto_list - Lists all active vetos
  • sm_veto_cancel <id> / sm_veto_abort <id> - Cancels an ongoing veto
  • sm_veto_presets_reload - Reloads presets from the file

Convars

  • vetoable_vote_timeout - Voting time players have until a random action is chosen

Installation

  1. Download the latest release from the releases
  2. Extract the zip file into /csgo/ (root game directory) of your gameserver
  3. Optionally adjust /csgo/cfg/sourcemod/vetoable-presets.cfg to your liking
    • See below for examples of configuration

Configuration

By default Vetoable loads presets from a KeyValues file (/csgo/cfg/sourcemod/vetoable-presets.cfg)
  • The preset name will be used in the sm_veto command
  • Presets can define as many items and actions as they want
  • Action type must be either ban or pick
  • Action with voter as 0 is considered non-interactable and will be chosen by random

Each preset in the file follows the format:

"Preset name"
{
    "items"
    {
        "item1"    "Item 1"
        "item2"    "Item 2"
        "item3"    "Item 3"
        "item4"    "Item 4"
        "item5"    "Item 5"
    }
    "actions"
    {
        "pick"      "1"
        "pick"      "2"
        "ban"       "1"
        "ban"       "2"
        "pick"      "0"
    }
}

Extending Vetoable

Vetoable exposes a Plugin API for interacting with vetos

Examples could be:

Example plugin:

#include <vetoable>

public void OnPluginStart()
{
    RegConsoleCmd("sm_randomveto", Command_VetoRandom, "Starts a veto with random actions");
}

public Action Command_VetoRandom(int client, int args)
{
    VetoableVeto veto = VetoableVeto("Random 3");

    // Add three random picks
    // Voter 0 is non-interactable and will be random
    veto.AddAction(VetoActionType_Pick, 0);
    veto.AddAction(VetoActionType_Pick, 0);
    veto.AddAction(VetoActionType_Pick, 0);

    // Add 9 items
    veto.AddItem("Item 1");
    veto.AddItem("Item 2");
    veto.AddItem("Item 3");
    veto.AddItem("Item 4");
    veto.AddItem("Item 5");
    veto.AddItem("Item 6");
    veto.AddItem("Item 7");
    veto.AddItem("Item 8");
    veto.AddItem("Item 9");

    veto.Start();
    return Plugin_Handled;
}