Three.js is a popular open-source JavaScript library used for creating 3D graphics on the web. It provides a range of features for creating 3D scenes, including 3D object creation, lighting, camera control, and more. Three.js is compatible with most modern browsers and can be used with other web technologies such as HTML, CSS, and JavaScript. It has a large and active community of developers who contribute to its development and share their work and knowledge. Three.js is commonly used for creating games, visualizations, and interactive experiences on the web. It requires a solid understanding of both JavaScript and 3D graphics concepts and offers a range of resources for learning and getting started.
To get started with Three.js, you will need to have a good understanding of JavaScript and some basic 3D graphics concepts. You can start by exploring the Three.js documentation and examples, which provide a range of resources for getting started and learning the basics. From there, you can gradually build your knowledge and skills, experimenting with different features and techniques to create engaging and interactive 3D experiences on the web.
Overall, learning Three.js is a valuable and exciting journey, as it allows you to create immersive and engaging experiences on the web, from games to visualizations and more.
Clone the project
git clone https://github.com/Singh233/Three.Js-Journey.git
Go to the project directory
cd Three.Js-Journey
Open any lesson (Starting from 4)
cd 04-local-server
Install the packages
npm install
Start the server
npm run dev
I'm an Aspiring full stack developer... Love to create, design and build cool projects π and have passion for creating innovative solutions to complex problems using cutting-edge technologies. I have a strong understanding of both front-end and back-end development, and constantly seeking to improve my skills in these areas.
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