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Rotate without moving. #1270

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The issue is when rotating, it seems the bounding box gets resized - causing what is considered to be the 0, 0 point of the wheel to be moved

Well yes, that's maths. Unless you want to clip your input your dimensions will be equal to the hypotenuse of the two sides.

Most rotations want to preserve the original input without clipping so we've built our rotation with that behavior since, as you've demonstrated it's fairly simple to crop the image following a rotation.

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@Tylertron1998
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@JimBobSquarePants
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