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[11:34:58 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases[11:34:58 INFO]: [Skript] Skript's documentation can be found here: https://skriptlang.github.io/Skript[11:34:58 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials[11:34:58 INFO]: [Skript] Server Version: git-Paper-538 (MC: 1.19.4)
[11:34:58 INFO]: [Skript] Skript Version: 2.6.4
[11:34:58 INFO]: [Skript] Installed Skript Addons:
[11:34:58 INFO]: [Skript] - skript-yaml v1.4
[11:34:58 INFO]: [Skript] - SkBee v2.9.0 (https://github.com/ShaneBeee/SkBee)
[11:34:58 INFO]: [Skript] Installed dependencies: None
Bug Description
Setting a variable to an armor stand actually sets it to an item, not the entity.
I'm trying to set a variable to armor stand, and then spawn it from the variable.
Expected Behavior
An armor stand should spawn at my location after executing /as command.
Steps to Reproduce
command /as:
trigger:
set {_stand} to armor stand
spawn {_stand} at location of player
This happens when different types has the same aliases.
Alternatively, you set a variable to a text which matches the object name at your discretion, and parse it as entity type.
set {_e} to "armor stand" parsed as entity type
spawn {_e} at player
Skript/Server Version
Bug Description
Setting a variable to an armor stand actually sets it to an item, not the entity.
I'm trying to set a variable to armor stand, and then spawn it from the variable.
Expected Behavior
An armor stand should spawn at my location after executing /as command.
Steps to Reproduce
Errors or Screenshots
No response
Other
I think that it might be related to #1631
Agreement
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