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Make EffTeleport do teleports asynchronously on Paper #3478
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* Added shadow plugin to shade and relocate dependencies * Added central variable for paper version * Added PaperLib as a shaded/relocated dependency
ShaneBeee
previously approved these changes
Nov 5, 2020
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Ok after much discussion with JRoy Im approving this... BUT I still want at least @bensku to weigh in on this, and possibly @Pikachu920 and @FranKusmiruk
ShaneBeee
added
2.5
enhancement
Feature request, an issue about something that could be improved, or a PR improving something.
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Nov 5, 2020
change 1.16.3 -> 1.16.4
ShaneBeee
approved these changes
Nov 28, 2020
FranKusmiruk
pushed a commit
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Mar 4, 2021
* Update gradle buildscript * Added shadow plugin to shade and relocate dependencies * Added central variable for paper version * Added PaperLib as a shaded/relocated dependency * Use PaperLib in teleport effect to avoid chunk loads * Fix regression for PlayerRespawnEvent and cleanup code * Update build.gradle change 1.16.3 -> 1.16.4 Co-authored-by: Shane Bee <shanebolenback@me.com>
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enhancement
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Description
This PR utilizes PaperLib (a first party compatibility layer to make the same code use Paper features on paper and default to spigot spigot servers) to run chunk loads caused by teleport on another thread. This pull request will have no effects on Spigot server and still works as intended
Please see commits and their descriptions for more detail on what this PR changes
Target Minecraft Versions: N/A
Requirements: N/A
Related Issues: #3142, #3355