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Description
This PR address the issue of variables loading after script loading occurs (meaning events like
on script load
have already triggered). This change was made in #4873, where the intent may have been to allow addons to provide users the ability to register their own variable storage implementations within scripts. Additional changes will need to be made and tested for something like that to be feasible. It is important to note that this PR will not affect the ability for addons to register their own storage implementations. This code is still executed within a delayed task (it is just executed before scripts load now).Target Minecraft Versions: any
Requirements: none
Related Issues: