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Remove Player name/UUID in variables warning. #6505

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Mar 29, 2024
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10 changes: 0 additions & 10 deletions src/main/java/ch/njol/skript/lang/VariableString.java
Original file line number Diff line number Diff line change
Expand Up @@ -224,16 +224,6 @@ public static VariableString newInstance(String original, StringMode mode) {
log.printErrors("Can't understand this expression: " + original.substring(exprStart + 1, exprEnd));
return null;
} else {
if (
mode == StringMode.VARIABLE_NAME &&
!SkriptConfig.usePlayerUUIDsInVariableNames.value() &&
OfflinePlayer.class.isAssignableFrom(expr.getReturnType())
) {
Skript.warning(
"In the future, players in variable names will use the player's UUID instead of their name. " +
"For information on how to make sure your scripts won't be impacted by this change, see https://github.com/SkriptLang/Skript/discussions/6270."
);
}
strings.add(expr);
}
log.printLog();
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