Releases: Skyrim07/SKCell
SKCell v1.4.0
v1.4.0
- The Shaping update! Introducing SKVolumeEditor: edit polygon shapes, edit their heights, view their volumes... with a powerful visualization tool!
- Added SKShapingScene to demonstrate the volume editor.
- Added SKGizmoDrawUtil.
- Added more commonly used primitive shapes, including gradients.
- Added more functions to SKExtensions
SKCell v1.3.0
v1.3.0
- Added SKObjectNameComment! Now you can add colorful comments to game objects in the hierarchy.
- Various bug fixes.
SKCell v1.2.9
v1.2.9
- Rewrote SKAudioManager. Standardized audio managing logic.
- Removed audio utilities from SKUtils
- Added unscaled time option to SKRotateAnim
SKCell v1.2.7
v1.2.7
- Added AlphaFadeVerySlow preset to SKUIAnimation
- Added inverseColor option to SKImageEffects
- Multiple fixes and improvements
SKCell v1.2.6
v1.2.6
- Removed default damping for SKAudioManager
- Fixed issues with SKImageEffects
- Fixed issues with Animator.Pop()
SKCell v1.2.5
v1.2.5
- Added alpha multiplier to SKSpriteProcessing
- Added fix point parameter to SKLineAnim
- Fixed issues with SKAssetLibrary
SKCell v1.2.4
v1.2.4
- Included offline pdf documentation
- Updated version requirement to Unity 2021.x and newer
- Fixed issues with SKConsole_Demo.cs
- Added more 9-sliced sprites
- Removed unused variables
SKCell v1.2.3
v1.2.0
- Standardized all assets. (namespaces, menu paths, prefabs, file formats)
- Renamed CommonUtils to SKUtils (important!)
- Renamed MonoSingleton, Singleton to SKMonoSingleton, SKSingleton
- Brush smoothness is now correctly computed in SKSpriteEditor
- Fixed naming issues in some scripts
- Added new comments for some methods
v1.2.1- Added blend mode adjustments for SKImageProcessing
- Fixed issues with update on play for SKImageProcessing
v1.2.2 - Added SKAssetReferencer: find all references of any asset! Available by right-clicking on an asset -> SKAssetReferencer
- Added play on start function to SKDialoguePlayer
- Added SentenceNextStep() method to SKDialoguePlayer
v1.2.3 - Fixed issues with build errors
- Minor bug fixes
SKCell v1.2.2
v1.2.0
- Standardized all assets. (namespaces, menu paths, prefabs, file formats)
- Renamed CommonUtils to SKUtils (important!)
- Renamed MonoSingleton, Singleton to SKMonoSingleton, SKSingleton
- Brush smoothness is now correctly computed in SKSpriteEditor
- Fixed naming issues in some scripts
- Added new comments for some methods
v1.2.1- Added blend mode adjustments for SKImageProcessing
- Fixed issues with update on play for SKImageProcessing
v1.2.2 - Added SKAssetReferencer: find all references of an asset! Available by right-clicking any asset -> SKAssetReferencer
- Added play on start function to SKDialoguePlayer
- Added SentenceNextStep() method to SKDialoguePlayer
SKCell v1.2.0
v1.2.0
- Standardized all assets. (namespaces, menu paths, prefabs, file formats)
- Renamed CommonUtils to SKUtils (important!)
- Renamed MonoSingleton, Singleton to SKMonoSingleton, SKSingleton
- Brush smoothness is now correctly computed in SKSpriteEditor
- Fixed naming issues in some scripts
- Added new comments for some methods