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Releases: Skyrim07/SKCell

SKCell v1.4.0

27 Jun 15:16
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v1.4.0

  • The Shaping update! Introducing SKVolumeEditor: edit polygon shapes, edit their heights, view their volumes... with a powerful visualization tool!
  • Added SKShapingScene to demonstrate the volume editor.
  • Added SKGizmoDrawUtil.
  • Added more commonly used primitive shapes, including gradients.
  • Added more functions to SKExtensions

SKCell v1.3.0

06 Jun 13:07
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v1.3.0

  • Added SKObjectNameComment! Now you can add colorful comments to game objects in the hierarchy.
  • Various bug fixes.

SKCell v1.2.9

24 Apr 15:56
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v1.2.9
- Rewrote SKAudioManager. Standardized audio managing logic.
- Removed audio utilities from SKUtils
- Added unscaled time option to SKRotateAnim

SKCell v1.2.7

28 Feb 22:40
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v1.2.7
- Added AlphaFadeVerySlow preset to SKUIAnimation
- Added inverseColor option to SKImageEffects
- Multiple fixes and improvements

SKCell v1.2.6

17 Jan 03:49
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v1.2.6
- Removed default damping for SKAudioManager
- Fixed issues with SKImageEffects
- Fixed issues with Animator.Pop()

SKCell v1.2.5

26 Dec 02:37
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v1.2.5
- Added alpha multiplier to SKSpriteProcessing
- Added fix point parameter to SKLineAnim
- Fixed issues with SKAssetLibrary

SKCell v1.2.4

19 Dec 02:00
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v1.2.4
- Included offline pdf documentation
- Updated version requirement to Unity 2021.x and newer
- Fixed issues with SKConsole_Demo.cs
- Added more 9-sliced sprites
- Removed unused variables

SKCell v1.2.3

15 Dec 13:58
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v1.2.0

  • Standardized all assets. (namespaces, menu paths, prefabs, file formats)
  • Renamed CommonUtils to SKUtils (important!)
  • Renamed MonoSingleton, Singleton to SKMonoSingleton, SKSingleton
  • Brush smoothness is now correctly computed in SKSpriteEditor
  • Fixed naming issues in some scripts
  • Added new comments for some methods
    v1.2.1
    • Added blend mode adjustments for SKImageProcessing
    • Fixed issues with update on play for SKImageProcessing
      v1.2.2
    • Added SKAssetReferencer: find all references of any asset! Available by right-clicking on an asset -> SKAssetReferencer
    • Added play on start function to SKDialoguePlayer
    • Added SentenceNextStep() method to SKDialoguePlayer
      v1.2.3
    • Fixed issues with build errors
    • Minor bug fixes

SKCell v1.2.2

06 Dec 00:18
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v1.2.0

  • Standardized all assets. (namespaces, menu paths, prefabs, file formats)
  • Renamed CommonUtils to SKUtils (important!)
  • Renamed MonoSingleton, Singleton to SKMonoSingleton, SKSingleton
  • Brush smoothness is now correctly computed in SKSpriteEditor
  • Fixed naming issues in some scripts
  • Added new comments for some methods
    v1.2.1
    • Added blend mode adjustments for SKImageProcessing
    • Fixed issues with update on play for SKImageProcessing
      v1.2.2
    • Added SKAssetReferencer: find all references of an asset! Available by right-clicking any asset -> SKAssetReferencer
    • Added play on start function to SKDialoguePlayer
    • Added SentenceNextStep() method to SKDialoguePlayer

SKCell v1.2.0

02 Dec 18:53
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v1.2.0

  • Standardized all assets. (namespaces, menu paths, prefabs, file formats)
  • Renamed CommonUtils to SKUtils (important!)
  • Renamed MonoSingleton, Singleton to SKMonoSingleton, SKSingleton
  • Brush smoothness is now correctly computed in SKSpriteEditor
  • Fixed naming issues in some scripts
  • Added new comments for some methods