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An E-Card mini-game imitating "Gambling Apocalypse"

Chinese Doc | English Doc | Japanese Doc | Korean Doc

develop tools

Tools Instructions Official website
icon icon https://icones.js.org/collection/all
vueuse tools function https://vueuse.org/functions.html
unocss atomization css https://unocss.dev/interactive/
grid grid layout https://cssgrid-generator.netlify.app/

todo list

  • Layout and basic function button development
  • Hand card area component development
  • Check area component development
  • Game information component development
  • Game start component, randomly select 1 from King and Slave to start the player's role, then roles rotate, with a total of 21 rounds
  • Discard area component development, with dashed lines and text display for no cards, and cards are stacked and displayed at random angles from 0° - 30° when there are cards
  • After selecting a card from the hand, the check button is displayed
  • After clicking the check button, the card is removed from the hand and added to the check area
  • Cards implement 3D effects, flip after check to display in the check area, flip to the front for comparison after 2 seconds, and then move to the discard area after comparison
  • Animation effects for cards moving from the hand area to the check area, and from the check area to the discard area across components
  • If the King card or Slave card is played, the game ends
  • Game information is settled, and the next round of the game begins
  • After the player has played 5 rounds, the computer will analyze the player's card-playing strategy based on the data from the previous 5 rounds and each subsequent round to decide its own card-playing strategy
  • Game ends, display game information, and allow for a new game to start
  • Menu adds a game rules and credits button, with corresponding content
  • Support for multiple languages
  • web end adaptation
  • Add appropriate background music and playing music
  • You can choose the game difficulty, the default is medium

game preview

menu

explain

role

gameInfo

choose

changeBackGround

drop

final

win

lose

producer