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Fixes ValveSoftware/halflife#1546 - fixed m_rawinput 1 mouse trapped inside a rectangle - fixed thirdperson camera not working as it should Fixes ValveSoftware/halflife#1558 - recoded mousethread and made it somewhat useful for very fast mouse movements (will reset CursorPos now) and thus also fixed some thread synchronization issues (hopefully) Further fixes: - Fixed IN_JoyMove doing nothing on Linux for ricochet client - Limited mouse thread sleep to sane values between 0 and 1000
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@@ -32,7 +32,6 @@ int grgLogoFrame[MAX_LOGO_FRAMES] = | |
}; | ||
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extern int g_iVisibleMouse; | ||
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float HUD_GetFOV( void ); | ||
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