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DirectoryConsts.cs
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DirectoryConsts.cs
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namespace Snowball
{
public static class DirectoryConsts
{
public static string spriteDirectory
{
get
{
return Engine.gameDirectory + "sprites/";
}
}
public static string scriptDirectory
{
get
{
return Engine.gameDirectory + "lua/";
}
}
public static string soundDirectory
{
get
{
return Engine.gameDirectory + "sfx/";
}
}
public static string musicDirectory
{
get
{
return Engine.gameDirectory + "music/";
}
}
public static string inputDirectory
{
get
{
return Engine.gameDirectory + "input/";
}
}
public static string fontDirectory
{
get
{
return Engine.gameDirectory + "fonts/";
}
}
public static string sceneDirectory
{
get
{
return Engine.gameDirectory + "scenes/";
}
}
public static string prefabDirectory
{
get
{
return Engine.gameDirectory + "prefabs/";
}
}
public static string dllDirectory
{
get
{
return "backends/";
}
}
private static string defaultBackend
{
get
{
return "Default Backend";
}
}
}
}