light weight modular game engine
- easy lua api.
- can be easily ported to your game library of choice(SDL2, OpenTK, etc).
to create a game simply run "./Snowball create game GameName" this will create a new skeleton game in the GameName directory (or just copy paste the demo game because the create game function doesn't create a lot of vital files
for examples on the acual coding of games,
see the demo game in the "demo" directory.
you can reference these from Snowball.dll, then compile them to a dll, then place it in the "backends/" directory, and edit the engine.json file to include the names of your new classes