Releases: Snow1226/CameraPlus
Releases · Snow1226/CameraPlus
Version 7.0.5 for BeatSaber 1.29.1
Changes
- Fixed VMC Protocol Sender forgetting to discard the old one when switching.
Version 7.0.4
Changes
- Fixed game tracking not working for debris display again.
- Fixed the problem that cut particles disappeared and added display switching.
Version 7.0.4 for BeatSaber 1.29.1
Changes
- Fixed game tracking not working for debris display again.
- Fixed the problem that cut particles disappeared and added display switching.
Version 7.0.3
Changes
- Fixed an issue where the camera would move to your feet.
Version 7.0.3 for BeatSaber 1.29.1
Chanegs
- Fixed an issue where the camera would move to your feet.
Version 7.0.2
Changes
Support game version 1.31.0
- Fixed a null bug when deleting a displayed profile.
- Fixed game tracking not working for debris display.
Version 7.0.2 for BeatSaber 1.29.1
Changes
- Fixed a null bug when deleting a displayed profile.
- Fixed game tracking not working for debris display.
Version 7.0.1
Changes
- Fix turn to head bug.
- Added sub-window movement in MovementScript.
- Fixed a bug that limited movementscript camera position.
- Misoperation prevention in profile load.
- Optimized Shader processing.
Version 7.0.1 for BeatSaber 1.29.1
Changes
for BeatSaber 1.29.1
- Fix turn to head bug.
- Added sub-window movement in MovementScript.
- Fixed a bug that limited movementscript camera position.
- Misoperation prevention in profile load.
- Optimized Shader processing.
Version 7.0.0
Changes
Support game version 1.30.2 (CameraPlus-7.0.0-bs1.30.2-0814023.zip)
- The camera preview can now be detached from the cube and fixed in place.
- Add camera effect (Glitch noise).
- There were too many items in the UI, so I added the layout and contents, and the settings that were not in the UI.
- Added sub camera control in movementscript.
- Added auto window alignment.
- Temporarily monitor FPFCToggle of SiraUtil due to FPFC change in above 1.29.4.
- Settings UI window no longer pops off screen.
- Changed the way the camera is rebuilt every time you switch scenes. Bugs may be less likely to occur in long-time play.
- Stopped automatic conversion from old configuration file cfg.
- I changed the target framework to .net framework 4.8.