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Releases: Snow1226/CameraPlus

Version 4.3.0

17 Aug 16:52
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Added support for game version 1.11.0.

  • Temporary support for custom Avatar layer changes.
    There is a symptom that the avatar is not displayed for a moment immediately after switching scenes, but there is no plan to fix it as it causes other fatal errors when it is handled.
  • The full path is no longer required for move scripts.
    Even if it is written as a full path, it will be read, so there is no need to modify the cfg that has already been set.
    If you want to add a new one, enter the script file name including .json.
  • The right-click menu can be used to turn on/off the automatic profile switching for each scene and specify the corresponding profile.

thanks for nalulululuna about the next two corrections.

  • Added audio sync to move script transition processing.
    It may be easier to synchronize with collaboration videos etc. than before.
    In addition, the move script does not work in the menu scene because it is synchronized with the map play audio.
    When moving the move script in the menu scene, change to the old method (ScriptSync Unity) from the right-click menu.
  • Fixed a bug that the first section of the move script was skipped.
    If you use an existing script, you may want to remove the first section.

The script will continue to be fixed, please wait for future updates.

Version 4.2.0

16 May 19:36
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Changes

  • Added profile switching between menu scene and gameplay scene.

Version 4.1.2

28 Apr 12:14
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Change

  • The layers of CameraCube and CameraQuad have been replaced due to an accident.

Version 4.1.1

25 Apr 17:45
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Changes

-Fixed abnormal rotation of 360 degree camera

Version 4.1.0

19 Apr 09:52
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Changes

-Add profile system (implemented by Auros, thank you for pull request!)
You can save and load the profile from the right-click menu.
The save is always new. You cannot overwrite an existing profile.
-Changed the rotation control of the 360 degree camera.
I think that this prevents unintended reversal and high-speed rotation.
If you intentionally used the previous rotation, you can revert to the old specification by changing the setting in the cfg file.
-The 3rd person camera is no longer displayed on the 3rd person viewpoint screen on the desktop side. The
HMD screen and the first person screen are the same as before.

Version 4.0.4

30 Mar 15:49
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From v4.0.3
  Fixed an issue where the display object did not match the HMD by adjusting the camera layer.
The option to link the display of notes debris on and off and the game settings has been implemented.

v4.0.4 Fixed an exception handling error.

Version 4.0.3

30 Mar 09:59
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Sorry, I had a NullReferenceException. It is in the process of being revised.

Version 4.0.2

29 Mar 15:18
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Fixed an issue where the objects displayed by Camera Plus were not linked to the HMD.
Example)
Cutting particles
Cutting debris

Version 4.0.1

27 Mar 10:53
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Change

・Enabled particle layer.

Version 4.0.0

26 Mar 18:18
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・Update for Beat Saber 1.8.0
・Update for BSIPA 4