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Player Character Sheets
Player character sheets follow the Cypher system convention of "[Player Name] is a [Descriptor][Type] who [Focus].
Might, speed, and intellect pools are listed and follow the convention of [current total] / [pool max]. Stat pool edge can also be found in this area.
Tier, Effort, and Damage Track progress can be found directly under the Might pool.
Advancement tracking, including XP tracking and check boxes for incremental upgrades can be found directly under the Speed pool.
Recovery options are accessed by clicking the Recovery button. This opens a dialogue box. Check which recovery roll, or combination of rolls need to be made and click the roll button. The recovery rolls are made automatically including the addition to each roll from tier levels. The character sheet keeps track of how many recovery points are unspent and lists that on the right side of the dialogue window. Adjustments to pools may be made via up/down buttons in the entry box for each stat, or by entering a number directly. Clicking Accept applies the recovery rolls and points. Clicking Reset will reset the recovery options.
Armor level is listed in the recovery area. This number isn't editable and instead will change automatically depending on the armor Items the player has.
The skills tab lists character skills as dropped onto the character sheet from the Items Menu or from a compendium. You can also add skills directly to the sheet, although these do not propagate back into the Items Menu or any compendium. Each skill listed has an icon (default is a book), the skill name, associated stat., training level, black die icon, and trash can.
The black die will roll the specified skill (automatically adding or subtracting modifiers, and place the associated roll result along with descriptive text into chat. Checking 'Inability' will apply a -3 to the roll. Checking 'Untrained' will apply no modifiers to the roll. Checking 'Trained' will add 3 to a roll. Checking 'Specialized' will add 6 to a roll. Checking more than one box will cause the highest modifier to apply.
Skills can be removed from the character sheet by selecting the trash icon and clicking 'ok' when prompted to delete the skill.
The abilities tab lists character abilities as dropped onto the character sheet from the Items Menu or from a compendium. You can also add abilities directly to the sheet, although these do not propagate back into the Items Menu or any compendium. Adding an ability to a character sheet via dropping or directly will auto generate a skill with the same name in the skills tab. This allows the ability to take advantage of the associated skill's training or specialization.
Each ability listed has an icon (default is a doubled lightning bolt), the ability name, a dropdown menu for Enabler or Action, a pool cost field, a dropdown menu for the associated stat. pool, a range dropdown menu, a description field, black die icon, and a trash icon.
Abilities can be removed from the character sheet by selecting the trash icon and clicking 'ok' when prompted to delete the ability.
Numenera (wip) Equipment (wip) Bio (wip)