Releases: SonicMastr/rePatch-reLoaded
rePatch reLoaded v2.1
Note: This is a full replacement for older rePatch installations and requires no changes to previous rePatch configurations to use
Changes in v2.1
- Fixed saves not writing to your specified reData folder
How to Use for Homebrew
Homebrew application files can now be moved from ux0:app/TITLEID
to YOUR_DESIRED_PARTITION:/rePatch/TITLEID
, just like a normal game (eg. imc0:/rePatch/NXEV00001, uma0:/rePatch/NXEV00001). Just make sure not to delete eboot.bin and sce_sys from the original folder when saving space.
For extra homebrew data. Copy the required files from ux0:/data/
to YOUR_DESIRED_PARTITION:/reData/
(eg. ux0:/data/nxengine to uma0:/reData/nxengine). If the files aren't found in ux0:data/
, rePatch will find the data in the folder you copied it to.
rePatch reLoaded v2.0
Note: This is a full replacement for older rePatch installations and requires no changes to previous rePatch configurations to use
Changes in v2.0
- Added support for patching Game Cartridges
How to Use for Homebrew
Homebrew application files can now be moved from ux0:app/TITLEID
to YOUR_DESIRED_PARTITION:/rePatch/TITLEID
, just like a normal game (eg. imc0:/rePatch/NXEV00001, uma0:/rePatch/NXEV00001). Just make sure not to delete eboot.bin and sce_sys from the original folder when saving space.
For extra homebrew data. Copy the required files from ux0:/data/
to YOUR_DESIRED_PARTITION:/reData/
(eg. ux0:/data/nxengine to uma0:/reData/nxengine). If the files aren't found in ux0:data/
, rePatch will find the data in the folder you copied it to.
rePatch reLoaded v1.2-Hotfix
Note: This is a full replacement for older rePatch installations and requires no changes to previous rePatch configurations to use
Hotfix Changes
- This fixes the issues of certain homebrew causing a complete system crash and reboot. If you had issues with 1.2 in the past, use this one. It was an oversight.
- Also added support for firmwares up to version 3.74
Changes in v1.2
- Fixed Redirecting Homebrew wouldn't work if the application used Directory Open/Close in addition to File Open/Close
OpenXcom and other homebrews that were affected by this should now work. Thanks to SKGleba for making me aware of this honestly stupid mistake
How to Use for Homebrew
Homebrew application files can now be moved from ux0:app/TITLEID
to YOUR_DESIRED_PARTITION:/rePatch/TITLEID
, just like a normal game (eg. imc0:/rePatch/NXEV00001, uma0:/rePatch/NXEV00001). Just make sure not to delete eboot.bin and sce_sys from the original folder when saving space.
For extra homebrew data. Copy the required files from ux0:/data/
to YOUR_DESIRED_PARTITION:/reData/
(eg. ux0:/data/nxengine to uma0:/reData/nxengine). If the files aren't found in ux0:data/
, rePatch will find the data in the folder you copied it to.
rePatch reLoaded v1.2
Note: This is a full replacement for older rePatch installations and requires no changes to previous rePatch configurations to use
Changes in v1.2
- Fixed Redirecting Homebrew wouldn't work if the application used Directory Open/Close in addition to File Open/Close
OpenXcom and other homebrews that were affected by this should now work. Thanks to SKGleba for making me aware of this honestly stupid mistake
How to Use for Homebrew
Homebrew application files can now be moved from ux0:app/TITLEID
to YOUR_DESIRED_PARTITION:/rePatch/TITLEID
, just like a normal game (eg. imc0:/rePatch/NXEV00001, uma0:/rePatch/NXEV00001). Just make sure not to delete eboot.bin and sce_sys from the original folder when saving space.
For extra homebrew data. Copy the required files from ux0:/data/
to YOUR_DESIRED_PARTITION:/reData/
(eg. ux0:/data/nxengine to uma0:/reData/nxengine). If the files aren't found in ux0:data/
, rePatch will find the data in the folder you copied it to.
rePatch reLoaded v1.0
Full backwards compatibility with rePatch_4.skprx
New Additions
- (Finally) Support for patching/moving homebrew app0: data to other partitions as long as a rePatch folder is present (ie. imc0:rePatch, uma0:rePatch)
- Support for loading Homebrew data from other storage devices using reData folder (ie. imc0:reData/Sonic1/Data.rsdk, uma0:reData/Sonic1/Data.rsdk)
Homebrew application files can now be moved from ux0:app/TITLEID to YOUR_DESIRED_PARTITION:/rePatch/TITLEID
, just like a normal game. Just make sure not to delete eboot.bin and sce_sys from the original folder when saving space.
For extra homebrew data. Copy the required files from ux0:/data/
to YOUR_DESIRED_PARTITION:/reData/
. If the files aren't found in ux0:, rePatch will fallback until it finds the data in a valid reData folder.