A TShock plugin that gives players rewards based on how much time they've played on the server.
If you want to read this in another language: Spanish
Permissions | Commands |
---|---|
pr.getreward | getreward, gr |
pr.playtime | playtime, pt |
pr.updateplaytime | updateplaytime |
Note: If you're updating from v1.1.x to latest version use the command /updateplaytime
once, so the database is updated.
When plugin runs for the first time it'll create a file named "PlaytimeRewardsConfig.json".
Keys | Descriptions |
---|---|
TimeInMins | This is how many minutes needed for a reward |
SwitchToHMMultiplier | When switched to hardmode every players' unused playtime will be multiplied by this number. (If this equals to 0, playtimes will reset.) |
RewardsPreHM | An array of item IDs for pre-hardmode rewards. |
RewardsHM | An array of item IDs for hardmode rewards. |