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Create Circular Linked List #20

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286 changes: 286 additions & 0 deletions Circular Linked List
Original file line number Diff line number Diff line change
@@ -0,0 +1,286 @@
#include<iostream>

using namespace std;

class Node {
public:
int key;
int data;
Node * next;

Node() {
key = 0;
data = 0;
next = NULL;
}
Node(int k, int d) {
key = k;
data = d;
}
};

class CircularLinkedList {
public:
Node * head;

CircularLinkedList() {
head = NULL;
}

// 1. CHeck if node exists using key value
Node * nodeExists(int k) {

Node * temp = NULL;
Node * ptr = head;

if (ptr == NULL) {
return temp;
} else {
do {
if (ptr -> key == k) {
temp = ptr;
}
ptr = ptr -> next;

} while (ptr != head);
return temp;
}

//return temp;
}

// 2. Append a node to the list
void appendNode(Node * new_node) {
if (nodeExists(new_node -> key) != NULL) {
cout << "Node Already exists with key value : " <<
new_node -> key <<
". Append another node with different Key value" <<
endl;
} else {
if (head == NULL) {
head = new_node;
new_node -> next = head;
cout << "Node Appended at first Head position" << endl;
} else {
Node * ptr = head;
while (ptr -> next != head) {
ptr = ptr -> next;
}
ptr -> next = new_node;
new_node -> next = head;
cout << "Node Appended" << endl;
}
}

}
// 3. Prepend Node - Attach a node at the start
void prependNode(Node * new_node) {
if (nodeExists(new_node -> key) != NULL) {
cout << "Node Already exists with key value : " <<
new_node -> key <<
". Append another node with different Key value" <<
endl;
} else {
if (head == NULL) {
head = new_node;
new_node -> next = head;
cout << "Node Prepended at first Head position" << endl;
} else {
Node * ptr = head;
while (ptr -> next != head) {
ptr = ptr -> next;
}

ptr -> next = new_node;
new_node -> next = head;
head = new_node;
cout << "Node Prepended" << endl;
}

}
}

// 4. Insert a Node after a particular node in the list
void insertNodeAfter(int k, Node * new_node) {
Node * ptr = nodeExists(k);
if (ptr == NULL) {
cout << "No node exists with key value OF: " << k << endl;
} else {
if (nodeExists(new_node -> key) != NULL) {
cout << "Node Already exists with key value : " <<
new_node -> key <<
". Append another node with different Key value" <<
endl;
} else {
if (ptr -> next == head) {
new_node -> next = head;
ptr -> next = new_node;
cout << "Node Inserted at the End" << endl;
} else {
new_node -> next = ptr -> next;
ptr -> next = new_node;
cout << "Node Inserted in between" << endl;
}

}
}
}

// 5. Delete node by unique key
void deleteNodeByKey(int k) {
Node * ptr = nodeExists(k);
if (ptr == NULL) {
cout << "No node exists with key value OF : " << k <<
endl;
} else {

if (ptr == head) {
if (head -> next == NULL) {
head = NULL;
cout << "Head node Unlinked... List Empty";
} else {
Node * ptr1 = head;
while (ptr1 -> next != head) {
ptr1 = ptr1 -> next;
}
ptr1 -> next = head -> next;
head = head -> next;
cout << "Node UNLINKED with keys value : " << k << endl;
}
} else {
Node * temp = NULL;
Node * prevptr = head;
Node * currentptr = head -> next;
while (currentptr != NULL) {
if (currentptr -> key == k) {
temp = currentptr;
currentptr = NULL;
} else {
prevptr = prevptr -> next;
currentptr = currentptr -> next;
}
}

prevptr -> next = temp -> next;
cout << "Node UNLINKED with keys value : " << k << endl;

}

}

}
// 6th update node
void updateNodeByKey(int k, int new_data) {

Node * ptr = nodeExists(k);
if (ptr != NULL) {
ptr -> data = new_data;
cout << "Node Data Updated Successfully" << endl;
} else {
cout << "Node Doesn't exist with key value : " << k << endl;
}

}

// 7th printing
void printList() {
if (head == NULL) {
cout << "No Nodes in Circular Linked List";
} else {
cout << endl << "head address : " << head << endl;
cout << "Circular Linked List Values : " << endl;

Node * temp = head;

do {
cout << "(" << temp -> key << "," << temp -> data << "," << temp -> next << ") --> ";
temp = temp -> next;
} while (temp != head);
}

}

};

int main() {

CircularLinkedList obj;
int option;
int key1, k1, data1;
do {
cout << "\nWhat operation do you want to perform? Select Option number. Enter 0 to exit." << endl;
cout << "1. appendNode()" << endl;
cout << "2. prependNode()" << endl;
cout << "3. insertNodeAfter()" << endl;
cout << "4. deleteNodeByKey()" << endl;
cout << "5. updateNodeByKey()" << endl;
cout << "6. print()" << endl;
cout << "7. Clear Screen" << endl << endl;

cin >> option;
Node * n1 = new Node();
//Node n1;

switch (option) {
case 0:
break;
case 1:
cout << "Append Node Operation \nEnter key & data of the Node to be Appended" << endl;
cin >> key1;
cin >> data1;
n1 -> key = key1;
n1 -> data = data1;
obj.appendNode(n1);
//cout<<n1.key<<" = "<<n1.data<<endl;
break;

case 2:
cout << "Prepend Node Operation \nEnter key & data of the Node to be Prepended" << endl;
cin >> key1;
cin >> data1;
n1 -> key = key1;
n1 -> data = data1;
obj.prependNode(n1);
break;

case 3:
cout << "Insert Node After Operation \nEnter key of existing Node after which you want to Insert this New node: " << endl;
cin >> k1;
cout << "Enter key & data of the New Node first: " << endl;
cin >> key1;
cin >> data1;
n1 -> key = key1;
n1 -> data = data1;

obj.insertNodeAfter(k1, n1);
break;

case 4:

cout << "Delete Node By Key Operation - \nEnter key of the Node to be deleted: " << endl;
cin >> k1;
obj.deleteNodeByKey(k1);

break;
case 5:
cout << "Update Node By Key Operation - \nEnter key & NEW data to be updated" << endl;
cin >> key1;
cin >> data1;
obj.updateNodeByKey(key1, data1);

break;
case 6:
obj.printList();

break;
case 7:
system("cls");
break;
default:
cout << "Enter Proper Option number " << endl;
}

} while (option != 0);

return 0;
}