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d3d12: Move platform-specific includes/defines to SDL_d3d12.h #1

d3d12: Move platform-specific includes/defines to SDL_d3d12.h

d3d12: Move platform-specific includes/defines to SDL_d3d12.h #1

Triggered via push August 1, 2024 12:16
Status Success
Total duration 15m 17s
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build.yml

on: push
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Matrix: level1 / build
Matrix: level2 / build
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5 warnings
level2 / MacOS (Framework) (arm64)
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK is set: not checking for outdated dependents or dependents with broken linkage!
level2 / MacOS (Framework) (x86_64)
rustup is outdated! To avoid broken installations, as soon as possible please run: brew upgrade Or, if you're OK with a less reliable fix: brew upgrade rustup
level2 / MacOS (Framework) (x86_64)
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK is set: not checking for outdated dependents or dependents with broken linkage!
level2 / MacOS (GNU prefix)
pkg-config 0.29.2_3 is already installed and up-to-date. To reinstall 0.29.2_3, run: brew reinstall pkg-config
level2 / MacOS (GNU prefix)
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK is set: not checking for outdated dependents or dependents with broken linkage!