A typing game about evading traps and obstacles by typing words out.
Player loads into game, and the character automatically starts running. Randomly, traps will pop up either with the associated word(Spikes, pitfall, boulder, etc), an associated word(Points, Hole, Rock), or random words assigned to traps. If the player types the word in time(Or correctly?), the player will dodge the trap. If reaction function is added, players will need to type the words associated with the trap to observe it successfully, and then need to type words or hold letters(after typing) to avoid dying.
Spines, points, sharp, iron, spikes
Hole, pothole, pitfall, abyss, drop, missing, trip
Boulder, rock, big, stone, bedrock, rock debris, rolling
Arrow. flying, feather, stick, spine, dart, bolt
Tripwire, String,Trap,Hazard,Surprise,unexpected
Slithering,Snakes,Serpents,Strike,Hungry,Writhing,Venom
Poison,Gas,Air,Toxic,Opaque,Breathed
Switch,lever,interact,bridge,signal,pull
Parkour→ Platforms will randomly generate upon entering the boss room every 10 traps, and random words will be inscribed on them. Players have to type the words pretty fast(increase compared to other traps), otherwise the platforms the player is on(visibly shaking, shaking increases over time to signify time running out) will fall and the player will die.
Reaction? Synonyms for these actions maybe Breathed(Might have to hold H to hold your breathe and not die of poision) Jump→to jump over traps --->duck to duck under traps run---> to run from boulder dodge--->to dodge from traps[Zigzag, weave, twist] observe---> to see tripwire
Boss parkour level gets harder either by longer words to spell shorter time to spell word/jump no mistakes/strike system
Maybe add an ending room? reach level 20 = you win..