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Merge pull request #708 from Jasperdoit/Vehiclemod
Added car attachments to the vanilla police factions.
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14 changes: 14 additions & 0 deletions
14
src/Templates/Loadouts/Arma3_POLICE/Police/B_GEN_Offroad_01_gen_F_1.sqf
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
[ | ||
// Initial vehicle class name | ||
"B_GEN_Offroad_01_gen_F", | ||
|
||
// This code will be called upon vehicle construction | ||
{ | ||
params ["_veh"]; | ||
[ | ||
_veh, | ||
["Gendarmerie",1], | ||
["HideDoor1",0,"HideDoor2",0,"HideDoor3",0.45,"HideBackpacks",0.75,"HideBumper1",1,"HideBumper2",0.3,"HideConstruction",0.4,"hidePolice",0,"HideServices",1,"BeaconsStart",0,"BeaconsServicesStart",0] | ||
] call BIS_fnc_initVehicle; | ||
} | ||
] |
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14 changes: 14 additions & 0 deletions
14
src/Templates/Loadouts/Arma3_POLICE/Police_DLC/B_GEN_Offroad_01_comms_F_1.sqf
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
[ | ||
// Initial vehicle class name | ||
"B_GEN_Offroad_01_comms_F", | ||
|
||
// This code will be called upon vehicle construction | ||
{ | ||
params ["_veh"]; | ||
[ | ||
_veh, | ||
["Gendarmerie",1], | ||
["hidePolice",0.55,"HideServices",1,"HideCover",0.25,"StartBeaconLight",0,"HideRoofRack",0.25,"HideLoudSpeakers",0.5,"HideAntennas",0.5,"HideBeacon",0.5,"HideSpotlight",0.5,"HideDoor3",0,"OpenDoor3",0,"HideDoor1",0,"HideDoor2",0,"HideBackpacks",0.4,"HideBumper1",1,"HideBumper2",0.15,"HideConstruction",0.2,"BeaconsStart",0] | ||
] call BIS_fnc_initVehicle; | ||
} | ||
] |
14 changes: 14 additions & 0 deletions
14
src/Templates/Loadouts/Arma3_POLICE/Police_DLC/B_GEN_Offroad_01_covered_F_1.sqf
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
[ | ||
// Initial vehicle class name | ||
"B_GEN_Offroad_01_comms_F", | ||
|
||
// This code will be called upon vehicle construction | ||
{ | ||
params ["_veh"]; | ||
[ | ||
_veh, | ||
["Gendarmerie",1], | ||
["hidePolice",0.4,"HideServices",1,"HideCover",0.3,"StartBeaconLight",0,"HideRoofRack",0.3,"HideLoudSpeakers",0.5,"HideAntennas",0.5,"HideBeacon",0.5,"HideSpotlight",0.5,"HideDoor3",0,"OpenDoor3",0,"HideDoor1",0,"HideDoor2",0,"HideBackpacks",0.4,"HideBumper1",1,"HideBumper2",0.1,"HideConstruction",0.2,"BeaconsStart",0] | ||
] call BIS_fnc_initVehicle; | ||
} | ||
] |
14 changes: 14 additions & 0 deletions
14
src/Templates/Loadouts/Arma3_POLICE/Police_DLC/B_GEN_Offroad_01_gen_F_1_DLC.sqf
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
[ | ||
// Initial vehicle class name | ||
"B_GEN_Offroad_01_gen_F", | ||
|
||
// This code will be called upon vehicle construction | ||
{ | ||
params ["_veh"]; | ||
[ | ||
_veh, | ||
["Gendarmerie",1], | ||
["HideDoor1",0,"HideDoor2",0,"HideDoor3",0.45,"HideBackpacks",0.75,"HideBumper1",1,"HideBumper2",0.3,"HideConstruction",0.4,"hidePolice",0,"HideServices",1,"BeaconsStart",0,"BeaconsServicesStart",0] | ||
] call BIS_fnc_initVehicle; | ||
} | ||
] |
15 changes: 15 additions & 0 deletions
15
src/Templates/Loadouts/Arma3_POLICE/Police_DLC/B_GEN_Van_02_transport_F_1.sqf
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---|---|---|
@@ -0,0 +1,15 @@ | ||
[ | ||
// Initial vehicle class name | ||
"B_GEN_Van_02_transport_F", | ||
|
||
// This code will be called upon vehicle construction | ||
{ | ||
params ["_veh"]; | ||
[ | ||
_veh, | ||
["Gendarmerie",1], | ||
["Door_1_source",0,"Door_2_source",0,"Door_3_source",0,"Door_4_source",0,"Hide_Door_1_source",0,"Hide_Door_2_source",0,"Hide_Door_3_source",0,"Hide_Door_4_source",0,"lights_em_hide",0,"ladder_hide",0.75,"spare_tyre_holder_hide",0.5,"spare_tyre_hide",0.5,"reflective_tape_hide",0.15,"roof_rack_hide",0.2,"LED_lights_hide",0.15,"sidesteps_hide",0.5,"rearsteps_hide",0.5,"side_protective_frame_hide",0.5,"front_protective_frame_hide",0.15,"beacon_front_hide",0.2,"beacon_rear_hide",0.2] | ||
] call BIS_fnc_initVehicle; | ||
|
||
} | ||
] |
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