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0.35

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@github-actions github-actions released this 07 Mar 14:00
· 1570 commits to development since this release

Features

  • Convoys: building supplies, weapons, medical supplies, explosives
  • Player AI groups: use action menu or ACE interactions to add AI to your group
  • Location construction: enemy will construct their locations over time

Improvements

  • Intel UI: independent filtering between map and list
  • Build UI: deconstruct objects for some resources
  • Build UI: delete empty crates
  • Build UI: more items
  • More notifications
  • Enemy commander will consider historic losses when deciding if an area is worth attacking

Maps

  • Malden by Marvis

Factions

  • HIDF faction by Sebastian
  • Various tweaks and improvements by Sebastian and MatrikSky

Tweaks

  • Location capture should be more reliable
  • Build prices
  • Build resource loot
  • External reinforcement rate
  • Removed "This area is being watched! Stay on the road!" hint from Undercover
  • Progress vs enemy armor

Fixes

  • Teleporting garrisons
  • Intel visibility for undercover players
  • Captured location lost immediately
  • Dismount/remounting drivers
  • Arsenal to inventory free space incorrect
  • Ace interactions with enemy
  • More robust allocation of units to enemy actions
  • Camp won't be abandoned if garrison is given an order, cargo and statics will be left behind