Skip to content

0.36

Pre-release
Pre-release
Compare
Choose a tag to compare
@github-actions github-actions released this 08 Mar 21:09
· 1558 commits to development since this release

Fixes

  • Player inventory clearing bug should be gone (thanks xXcarlos117Xx2)
  • Camp creation cost not matching UI

Improvements

  • Build UI placement accuracy and sync speed
  • AI commander consideration of historic losses in an area when deciding whether to attack

Notes

If you are running a save from before 0.35 then you will have noticed locations all became deconstructed.
If you want to change this then we added debug menu options to change build progress in the current location.
To enable the debug menu run call pr0_fnc_initDebugMenu on your client (you will need admin for dedicated server), then press Ctrl + Delete to open it and use the +25% construction option.
On new campaigns you will experience the intended behavior: empty locations are deconstructed, occupied ones are partially constructed.