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Builds #1796: Commit 7f45821 pushed by Kaldaien
November 30, 2024 04:46 9m 18s main
November 30, 2024 04:46 9m 18s
Properly remove Adaptive Trigger force feedback when impulse vibratio…
Builds #1795: Commit 7c9d5bc pushed by Kaldaien
November 30, 2024 04:32 9m 22s main
November 30, 2024 04:32 9m 22s
Make Bluetooth and USB DualSense rumble code consistent
Builds #1794: Commit e1a65a6 pushed by Kaldaien
November 30, 2024 04:19 8m 55s main
November 30, 2024 04:19 8m 55s
Add regular vibration back to Bluetooth
Builds #1793: Commit d20dacd pushed by Kaldaien
November 30, 2024 04:12 9m 3s main
November 30, 2024 04:12 9m 3s
Implement PlayStation Adaptive Trigger support for Bluetooth also
Builds #1792: Commit 4789896 pushed by Kaldaien
November 30, 2024 04:04 9m 16s main
November 30, 2024 04:04 9m 16s
24.11.30.1
Builds #1791: Commit 2802cda pushed by Kaldaien
November 30, 2024 03:38 9m 31s main
November 30, 2024 03:38 9m 31s
Remove superfluous code from GameInput SetRumble (...)
Builds #1790: Commit 372b3a7 pushed by Kaldaien
November 30, 2024 03:35 9m 2s main
November 30, 2024 03:35 9m 2s
Implement Adaptive Trigger response for GameInput Impulse Trigger emu…
Builds #1789: Commit 5b5f325 pushed by Kaldaien
November 30, 2024 01:56 8m 37s main
November 30, 2024 01:56 8m 37s
Change default impulse trigger strength to 33%
Builds #1788: Commit 270d73e pushed by Kaldaien
November 29, 2024 21:36 7m 36s main
November 29, 2024 21:36 7m 36s
Improve Unreal engine auto-GameInput
Builds #1787: Commit 1a30f00 pushed by Kaldaien
November 29, 2024 21:16 8m 44s main
November 29, 2024 21:16 8m 44s
Enable XInput emulation by default in STALKER 2
Builds #1786: Commit 1625640 pushed by Kaldaien
November 29, 2024 18:18 8m 53s main
November 29, 2024 18:18 8m 53s
Improve deferred mode state tracking performance and correctness
Builds #1785: Commit 6f7052f pushed by Kaldaien
November 29, 2024 18:11 9m 12s main
November 29, 2024 18:11 9m 12s
Ensure last-active controller determination is properly interlocked w…
Builds #1784: Commit 31fc7a6 pushed by Kaldaien
November 29, 2024 16:27 9m 4s main
November 29, 2024 16:27 9m 4s
Make Impulse Trigger Str. (Left/Right) configruable from SK's control…
Builds #1783: Commit c161e2f pushed by Kaldaien
November 29, 2024 07:31 9m 8s main
November 29, 2024 07:31 9m 8s
Added preliminary Xbox Impulse Triggers -> DualSense Haptics, in STAL…
Builds #1782: Commit ea00e1b pushed by Kaldaien
November 29, 2024 05:37 8m 8s main
November 29, 2024 05:37 8m 8s
Add explicit size storage for thread names to protect against overrun…
Builds #1781: Commit cb53c0d pushed by Kaldaien
November 29, 2024 03:26 9m 32s main
November 29, 2024 03:26 9m 32s
Avoid changing thread names in processes we do not care about
Builds #1780: Commit 4b96289 pushed by Kaldaien
November 29, 2024 02:00 8m 41s main
November 29, 2024 02:00 8m 41s
Reserve a fixed length for ThreadNames entries so that replacement na…
Builds #1779: Commit 62951ca pushed by Kaldaien
November 29, 2024 01:44 8m 20s main
November 29, 2024 01:44 8m 20s
Avoid memory move in SK_Exception_HandleThreadName (...) when assigni…
Builds #1778: Commit 892b6b1 pushed by Kaldaien
November 29, 2024 01:19 9m 8s main
November 29, 2024 01:19 9m 8s
Stop forcing latency waitable swapchains on in games that do not norm…
Builds #1777: Commit 0318c3a pushed by Kaldaien
November 29, 2024 00:50 7m 54s main
November 29, 2024 00:50 7m 54s
Set D3D background shader optimization threads to Lowest priority (up…
Builds #1776: Commit 188c1d3 pushed by Kaldaien
November 29, 2024 00:26 8m 56s main
November 29, 2024 00:26 8m 56s
Do not try to wait on null SwapChain wait handles
Builds #1775: Commit 6e26601 pushed by Kaldaien
November 29, 2024 00:22 8m 26s main
November 29, 2024 00:22 8m 26s
Optimize queue access in screenshot code, to avoid a global atomic ob…
Builds #1774: Commit 587d4ec pushed by Kaldaien
November 29, 2024 00:21 9m 9s main
November 29, 2024 00:21 9m 9s
Handle Unreal Engine thread names correctly
Builds #1773: Commit ea0b872 pushed by Kaldaien
November 28, 2024 21:44 8m 50s main
November 28, 2024 21:44 8m 50s
Disable OpenGL and D3D9 hooks in ReShade is loaded as dxgi.dll or d3d…
Builds #1772: Commit 7f36d5d pushed by Kaldaien
November 28, 2024 19:35 8m 51s main
November 28, 2024 19:35 8m 51s