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Add DataHolder.Mutable to chunk
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aromaa committed Dec 7, 2023
1 parent 3141631 commit ac8aa2b
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package org.spongepowered.api.world.chunk;

import org.spongepowered.api.Sponge;
import org.spongepowered.api.data.DataHolder;
import org.spongepowered.api.util.Direction;
import org.spongepowered.api.world.World;
import org.spongepowered.api.world.volume.block.PhysicsAwareMutableBlockVolume;
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* <p>In Minecraft, the chunk is 16 by 16 blocks on the X and Z axes. The height
* of each chunk varies between worlds.</p>
*/
public interface WorldChunk extends Chunk<WorldChunk>, EntityVolume.Modifiable<WorldChunk>, PhysicsAwareMutableBlockVolume<WorldChunk> {
public interface WorldChunk extends Chunk<WorldChunk>, EntityVolume.Modifiable<WorldChunk>, PhysicsAwareMutableBlockVolume<WorldChunk>, DataHolder.Mutable {

/**
* Gets the world the chunk is in.
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