This is toolset for Unity Editor.
This repository contains below classes..
-
This is called after changing of any number of assets / gameObjects.
-
Performable events are Added, Moved, Deleted, Duplicated, and Instantiated.
-
This is xml serializer supporting with UnityEngine.Object serialization.
-
UnityEngine.Object is serialized to assetPath, relativeAssetPath, GUID.
-
UnityEngine.Transform is serialized to relative transform path. (BTW, "root/parent/transform")
MIT License