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a simple 3D-ish "game" "engine" (both terms used very loosely) written using C++ and SDL2
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StjepanBM1/ultrared
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ultrared game engine ============================ ultrared is a simple 3D-ish "game" "engine" (both terms used very loosely) written using C++ and SDL2. *** 1. Compilation *** In order to compile the engine you need the following: 1. a C++ compiler (preferably G++) 2. GNU Make 3. SDL2 library 4. SDL2 TTF 5. *nix system (preferably Linux) If you have all of the above run the following command to compile ultrared: make -i clean && make These commands will generate an executable called "0". *** 2. Running *** To run ultrared you must first compile it (as described in 1. Compilation). If you successfully compiled ultrared you can run it with the following command: ./0 <path to the map file> A demo map file is located in /data/maps/.
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a simple 3D-ish "game" "engine" (both terms used very loosely) written using C++ and SDL2
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