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@Strophox Strophox released this 18 Nov 09:37
· 1 commit to main since this release
  • "Level" terminology has been changed to "Gravity" to accurately describe its purpose.
    • A gravity level of 0 specially denotes no gravity.
  • Initial Hold System and Initial Rotation System implemented.
  • Ocular RS: Added special 180° rotations (notably S/Z, L/J).
  • Experimental tetromino color scheme added.
    • (First scheme I felt was balanced; "good-looking enough" :)
  • (Semi-hidden: locked tiles can use a different color scheme, but this must be manually set in the config file.)
  • More tweaks and such.

Hope you enjoy playing and please report bugs =P