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RPG3d

Game engine influenced by Id software's "RPG" engine for J2ME and Legacy IOS versions [https://en.wikipedia.org/wiki/Wolfenstein_RPG]. Most famous games: Doom RPG series, Orc and Elves RPG series, Wolfenstein RPG. Currently in development phase. Supports rendering of Plane and Box geometries.

Game type: Turn based RPG, Turn based FPS, Visual Novel; Target platform: Web only;

Currently supports:

  • NPC interaction [Partial]
  • Level path finding [Partial]
  • Level configs in separate file
  • Instanced buffer geometry [Partial]

Development wishlist:

  • Instanced mesh rendering [in Dev]
  • Configuration documentation
  • Configurable UI system
  • Configurable audio mixer
  • Visual editor
  • Importing of external resources
  • Engine code as External module
  • Shadow casting / receiving
  • Disposing of resources
  • Post processing
  • Day/Night cycle control

How to run:

  • yarn install
  • yarn start (Change level config in the MainRenderer file to use custom level configuration)

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