Implement Mesh Shader support for Rendering Device Vulkan and DirectX12 #58
Annotations
7 errors
Compilation:
drivers/d3d12/rendering_device_driver_d3d12.h#L151
'RenderingDeviceDriverD3D12::MiscFeaturesSupport': 'struct' type redefinition
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Compilation:
drivers/d3d12/rendering_device_driver_d3d12.h#L171
'RenderingDeviceDriverD3D12::misc_features_support' uses undefined struct 'RenderingDeviceDriverD3D12::MiscFeaturesSupport'
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Compilation:
drivers/d3d12/rendering_device_driver_d3d12.h#L172
'RenderingDeviceDriverD3D12::MeshShaderCapabilities RenderingDeviceDriverD3D12::mesh_shader_capabilities': redefinition
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Compilation:
drivers/d3d12/rendering_device_driver_d3d12.h#L173
'RenderingDeviceDriverD3D12::misc_features_support' uses undefined struct 'RenderingDeviceDriverD3D12::MiscFeaturesSupport'
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Compilation:
drivers/d3d12/rendering_device_driver_d3d12.h#L173
'int RenderingDeviceDriverD3D12::misc_features_support': redefinition
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Compilation:
drivers/d3d12/rendering_device_driver_d3d12.h#L174
'RenderingDeviceDriverD3D12::MeshShaderCapabilities RenderingDeviceDriverD3D12::mesh_shader_capabilities': redefinition
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Compilation
Process completed with exit code 2.
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