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Mesh Shader support for D3D12 and Vulkan #73

Mesh Shader support for D3D12 and Vulkan

Mesh Shader support for D3D12 and Vulkan #73

Triggered via push August 6, 2024 00:55
Status Failure
Total duration 9h 19m 25s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
25s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
4m 59s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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38 errors and 2 warnings
🤖 Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT' is not a member of 'RDD' {aka 'RenderingDeviceDriver'}
🐧 Linux / Editor w/ Mono (target=editor): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT' is not a member of 'RDD' {aka 'RenderingDeviceDriver'}
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🐧 Linux / Minimal template (target=template_release, everything disabled): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT' is not a member of 'RDD' {aka 'RenderingDeviceDriver'}
🐧 Linux / Minimal template (target=template_release, everything disabled): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT' is not a member of 'RDD' {aka 'RenderingDeviceDriver'}
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT' is not a member of 'RDD' {aka 'RenderingDeviceDriver'}
🐧 Linux / Template w/ Mono (target=template_release): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT' is not a member of 'RDD' {aka 'RenderingDeviceDriver'}
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': is not a member of 'RenderingDeviceDriver'
🏁 Windows / Template (target=template_release): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': undeclared identifier
🏁 Windows / Template (target=template_release): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': is not a member of 'RenderingDeviceDriver'
🏁 Windows / Template (target=template_release): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': undeclared identifier
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.cpp#L2016
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': is not a member of 'RenderingDeviceDriver'
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.cpp#L2016
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': undeclared identifier
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': is not a member of 'RenderingDeviceDriver'
🏁 Windows / Editor (target=editor, tests=yes): drivers/vulkan/rendering_device_driver_vulkan.cpp#L290
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': undeclared identifier
🏁 Windows / Editor (target=editor, tests=yes): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': is not a member of 'RenderingDeviceDriver'
🏁 Windows / Editor (target=editor, tests=yes): drivers/vulkan/rendering_device_driver_vulkan.cpp#L293
'PIPELINE_STAGE_CLEAR_STORAGE_BIT': undeclared identifier
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.