Skip to content

Added drago tonemapping, fix preview bake, use optimised cineon mappi… #81

Added drago tonemapping, fix preview bake, use optimised cineon mappi…

Added drago tonemapping, fix preview bake, use optimised cineon mappi… #81

Triggered via push August 8, 2024 14:24
Status Failure
Total duration 38m 24s
Artifacts 7

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
28s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
5m 14s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
Fit to window
Zoom out
Zoom in

Annotations

24 errors and 2 warnings
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L146
'RenderingDeviceDriverD3D12::MiscFeaturesSupport': 'struct' type redefinition
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L165
'RenderingDeviceDriverD3D12::misc_features_support' uses undefined struct 'RenderingDeviceDriverD3D12::MiscFeaturesSupport'
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L166
'mesh_shader_capabilities': unknown override specifier
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L166
missing type specifier - int assumed. Note: C++ does not support default-int
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L167
'RenderingDeviceDriverD3D12::misc_features_support' uses undefined struct 'RenderingDeviceDriverD3D12::MiscFeaturesSupport'
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L167
'int RenderingDeviceDriverD3D12::misc_features_support': redefinition
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L168
'mesh_shader_capabilities': unknown override specifier
🏁 Windows / Editor (target=editor, tests=yes): drivers/d3d12/rendering_device_driver_d3d12.h#L168
missing type specifier - int assumed. Note: C++ does not support default-int
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 1.
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L146
'RenderingDeviceDriverD3D12::MiscFeaturesSupport': 'struct' type redefinition
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L165
'RenderingDeviceDriverD3D12::misc_features_support' uses undefined struct 'RenderingDeviceDriverD3D12::MiscFeaturesSupport'
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L166
'mesh_shader_capabilities': unknown override specifier
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L166
missing type specifier - int assumed. Note: C++ does not support default-int
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L167
'RenderingDeviceDriverD3D12::misc_features_support' uses undefined struct 'RenderingDeviceDriverD3D12::MiscFeaturesSupport'
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L167
'int RenderingDeviceDriverD3D12::misc_features_support': redefinition
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L168
'mesh_shader_capabilities': unknown override specifier
🏁 Windows / Template (target=template_release): drivers/d3d12/rendering_device_driver_d3d12.h#L168
missing type specifier - int assumed. Note: C++ does not support default-int
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-editor Expired
92.7 MB
android-template-arm32 Expired
89.7 MB
android-template-arm64 Expired
82.2 MB
godot-api-dump Expired
407 KB
linux-editor-mono Expired
73.5 MB
linux-template-minimal Expired
17.1 MB
linux-template-mono Expired
30.4 MB