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Updated Badguys (WIP) #1327

Merged
merged 5 commits into from
Oct 1, 2020
Merged

Updated Badguys (WIP) #1327

merged 5 commits into from
Oct 1, 2020

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Alzter
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@Alzter Alzter commented Jan 24, 2020

8 frame walk cycles for Snowball and Iceblock as well as stronger outlines to make them more distinguishable.

Previews:
SnowballwalkWIP3 Iceblockwalk2

TO-DO: Enemy variants

8 frame walk cycles for Snowball and Iceblock as well as stronger outlines to make them more distinguishable.
@tobbi tobbi requested a review from Rusty-Box January 24, 2020 11:50
@tobbi tobbi added category:design status:in-progress Progress has been done, but more is intended be done status:needs-work In progress, but no one is currently working on it (New volunteers welcome) labels Jan 24, 2020
@Nickeros
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The animation did alzter i like it drawing

@weluvgoatz weluvgoatz self-requested a review January 27, 2020 16:44
@busybody42

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@Alzter
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Alzter commented Feb 1, 2020

and maybe you could add BOTH of the new spiky walk cycles, and maybe even alternate between using the 2 animations in game?

There's only one "new" spiky walk cycle. The old version I posted on the SuperTux Discord was deemed not good enough so I made a better one.

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@serano01
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@Alzter: Would it be okay for you when I merge this first batch of reworked badguys to master?

@Rusty-Box
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@Alzter: Would it be okay for you when I merge this first batch of reworked badguys to master?

@serano01 The spiky animation has too much of a turn in its movement which makes it look really weird. I would like to have this addressed before merging this.

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I like these animations. However, I recommend the three different colored bombs and the jumpy should be redone first. Otherwise I think this looks great!

@busybody42
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@Rusty-Box, that's exactly what I was thinking!

@serano01 serano01 merged commit ccbb4e1 into master Oct 1, 2020
@Alzter
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Alzter commented Oct 1, 2020

Wow, it's merged? Awesome!

Enemies I think need changing some time in the future:
Jumpy: The metal texture has too much contrast and doesn't look right
Spiky: Same problem as jumpy + his walk looks off
Flying snowball: Same problem as jumpy, he looks too squashed also for lack of a better term

Other enemies to redo in future: Crystallo, Walking Leaf, etc

@Rusty-Box
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@Alzter I personally think in their sleeping sprite spiky's eyes should not be visible. Maybe it is just me but the way it looks here looks really weird

@serano01
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serano01 commented Oct 1, 2020

Note that the old spiky-sprites are still in use, as not everyone was satisfied with them. But for the other badguys it was about time, I thought.

@mrkubax10 mrkubax10 deleted the badguy-update branch August 15, 2023 17:09
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7 participants