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All levels can now be beaten via the "perfect" objective. Enemies stop killing themselves in most cases, and all these changes were made from seranos changes to water tilemaps preparing for the swimming update.
I think in a couple levels I removed swater tiles that didnt work properly. In Area 42 there was a very obvious graphical error with it so i overhauled it entirely. In Train Leaves in one minute the swater tile wasnt populated so i removed it and added another one. These can be easily fixed though.