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Fix coins in frozen blocks can be collected #1847

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Oct 17, 2021
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4 changes: 2 additions & 2 deletions src/object/coin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -185,8 +185,8 @@ Coin::collision(GameObject& other, const CollisionHit& )
auto player = dynamic_cast<Player*>(&other);
if (player == nullptr)
return ABORT_MOVE;

collect();
if (m_col.get_bbox().contains(player->get_bbox().grown(-0.1f)))
collect();
return ABORT_MOVE;
}

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