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  • DataKit: Signalling and compression.
  • DE: Desktop environment and applications.
  • GraphicsKit: Graphical utilities.
  • InputKit: Input classes and signals.
  • Resources: Images and font files.
  • SurfaceKit: Provides surfaces which can be rendered to and receive input events.
  • TextKit: Rich text classes, text layout code, and font rendering.
  • UIKit: A library of user interface components.
  • Kernel.cs: Bootstraps the desktop environment.
  • Resources.cs: Loads files from the Resources directory. (Many of the Mirage classes have been slightly modified and modifed versions of the classes are present) Original Repository for the desktop Enviroment: https://github.com/mirage-desktop/Mirage/blob/beta-1.0/src/DE/DesktopEnvironment.cs

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