feat: hint command names with "#" as suffix #315
server.yml
on: push
build-server-linux
3m 36s
build-server-windows
4m 51s
Annotations
12 warnings
build-server-linux
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-server-windows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build-server-windows
'static void __cdecl std::_String_val<struct std::_Simple_types<char> >::_Xran(void)': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'__cdecl std::bad_array_new_length::bad_array_new_length(void) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'void __cdecl std::_Throw_bad_array_new_length(void)': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
function 'void * __ptr64 __cdecl std::_Allocate_manually_vector_aligned<struct std::_Default_allocate_traits>(unsigned __int64)' selected for automatic inline expansion [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
function 'void * __ptr64 __cdecl std::_Allocate_manually_vector_aligned<struct std::_Default_allocate_traits>(unsigned __int64)' selected for automatic inline expansion [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'void __cdecl std::_Xlen_string(void)': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'char * __ptr64 __cdecl std::allocator<char>::allocate(unsigned __int64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'void __cdecl std::_Xlen_string(void)': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'void __cdecl std::_Xlen_string(void)': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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build-server-windows
'char * __ptr64 __cdecl std::allocator<char>::allocate(unsigned __int64) __ptr64': function not inlined [D:\a\BallanceMMO\BallanceMMO\build\BallanceMMOServer\BallanceMMOMockClient.vcxproj]
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
server-linux-3.5.8-beta20-00f70ae
Expired
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18.3 MB |
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server-windows-3.5.8-beta20-00f70ae
Expired
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8.75 MB |
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