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MassivePixelEnvironment HowTo

bmwesting edited this page Apr 1, 2013 · 2 revisions

Massive Pixel Environment (MPE) is inspired by the MostPixelsEver library that written for Processing a few years ago. Massive Pixel Environment is written from scratch to better support simple configuration, ease-of-use, and speed in environments with many nodes and displays when compared to MostPixelsEver.

Before you get started, you need to make sure you have MPE downloaded. You can get it from the project page here. You may also need to download the PeasyCam library for this example, if you don't have it already.

Getting started with your first MPE program:

  1. Creating a configuration file for your display.
  2. Writing your first MPE program.
  3. Running your first MPE program.

Read the FAQ for common problems/answers.

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